From 632add2bff0c18c0a28438596be441428dd7889d Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 09 九月 2025 19:34:03 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(升星材料卡有升级突破时限制升星;遣散增加返还比例设定;重生增加等级消耗、返还比例设定,重生导致觉醒已解锁槽位失效时该槽位天赋属性同步失效;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py | 8 +------- 1 files changed, 1 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py index 46387a3..e246d1b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py @@ -85,13 +85,7 @@ if not retPos: return - #=============================================================================================== - # # 验证传送NPC条件是否符合 - # if not EventShell.DoLogic_EnterFbGameEvent(curPlayer, mapID, tick): - # return - #=============================================================================================== - # 传送逻辑 - PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], False, funcLineID=lineID) + PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], funcLineID=lineID) return -- Gitblit v1.8.0