From 6343277477b190efbc389bab2706cf94eb09be8d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 07 二月 2026 20:59:32 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(红颜时装默认解锁的状态也通知;红颜时装物品解锁改为直接取背包中的物品;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py |   32 ++++++++++++++------------------
 1 files changed, 14 insertions(+), 18 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
index da07209..1db9771 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -29,7 +29,6 @@
 import BuffSkill
 import FBLogic
 import SkillShell
-import PetControl
 import random
 import OperControlManager
 import DataRecordPack
@@ -984,22 +983,20 @@
         if not curTag:
             continue
         
-        #非自定义场景才需要判断
-        if not attacker.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
-            if curSkillUseTag == ChConfig.Def_UseSkillTag_CanAttackNPC:
-                if NPCCommon.GetNpcObjOwnerIsPlayer(curTag):
-                    #npc主人是玩家不能攻击
-                    continue
-            
-            if GameWorld.GetDist(curTag.GetPosX(), curTag.GetPosY(), attacker.GetPosX(), attacker.GetPosY()) > attacker.GetSight():
-                # 最远距离防范
-                GameWorld.DebugLog("#--- 最远距离防范[%s-%s]"%(attacker.GetID(), curTag.GetID()))
+        if curSkillUseTag == ChConfig.Def_UseSkillTag_CanAttackNPC:
+            if NPCCommon.GetNpcObjOwnerIsPlayer(curTag):
+                #npc主人是玩家不能攻击
                 continue
-            
-            if CheckFunc != None:
-                #检查是否受影响
-                if not CheckFunc(attacker, curTag, curSkill, tick):
-                    continue
+        
+        if GameWorld.GetDist(curTag.GetPosX(), curTag.GetPosY(), attacker.GetPosX(), attacker.GetPosY()) > attacker.GetSight():
+            # 最远距离防范
+            GameWorld.DebugLog("#--- 最远距离防范[%s-%s]"%(attacker.GetID(), curTag.GetID()))
+            continue
+        
+        if CheckFunc != None:
+            #检查是否受影响
+            if not CheckFunc(attacker, curTag, curSkill, tick):
+                continue
         
         resultList.append(curTag)
             
@@ -1247,7 +1244,6 @@
     atkObjType = attacker.GetGameObjType()
     atkObjID = attacker.GetID()  # 攻击方ID    
     mapID = GameWorld.GetMap().GetMapID()
-    DataRecordPack.DR_PlayerDead(atkObjType, atkObjID, defender, mapID)
         
     return
 
@@ -1922,7 +1918,7 @@
     
     #宠物找到主人进入战斗状态,光环技能不进入
     if curNPC.GetGameNPCObjType() == IPY_GameWorld.gnotPet:
-        curPlayer = PetControl.GetPetOwner(curNPC)
+        curPlayer = None
         
         if curPlayer != None and GameObj.GetHP(curPlayer) > 0:
             if curSkill == None or curSkill.GetSkillType() not in ChConfig.Def_NoBattleState_List: 

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