From 6343277477b190efbc389bab2706cf94eb09be8d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 07 二月 2026 20:59:32 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(红颜时装默认解锁的状态也通知;红颜时装物品解锁改为直接取背包中的物品;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 25 ++++++++-----------------
1 files changed, 8 insertions(+), 17 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index 5c8f699..94d6dd6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -28,10 +28,7 @@
import PassiveBuffEffMng
import SkillCommon
import SkillShell
-import PlayerSuccess
import DataRecordPack
-import PlayerWeekParty
-import ItemControler
import time
@@ -292,8 +289,6 @@
if curItem.IsEmpty():
GameWorld.DebugLog("神兽有装备未穿戴,无法助战!dogzID=%s,packIndex=%s" % (dogzID, i), playerID)
return
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DogzBattle, 1, [dogzID])
- PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Dogz, dogzID, False)
isFight = True if batteState else False
GameWorld.DebugLog("神兽助战状态变更!dogzID=%s,isFight=%s" % (dogzID, isFight), playerID)
@@ -301,14 +296,14 @@
RefreshDogzAttr(curPlayer, True)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
- if isFight and ipyData.GetHelpBattleNotify():
- curTime = int(time.time())
- playerName = curPlayer.GetPlayerName()
- notifyKey, notifyParamList, notifyCD = ipyData.GetHelpBattleNotify()
- lastNotifyTime = g_helpBattleNotifyTimeDict.get(dogzID, 0)
- if curTime - lastNotifyTime >= notifyCD * 60:
- PlayerControl.WorldNotify(0, notifyKey, [playerName] + notifyParamList)
- g_helpBattleNotifyTimeDict[dogzID] = curTime
+ #if isFight and ipyData.GetHelpBattleNotify():
+ # curTime = int(time.time())
+ # playerName = curPlayer.GetPlayerName()
+ # notifyKey, notifyParamList, notifyCD = ipyData.GetHelpBattleNotify()
+ # lastNotifyTime = g_helpBattleNotifyTimeDict.get(dogzID, 0)
+ # if curTime - lastNotifyTime >= notifyCD * 60:
+ # PlayerControl.WorldNotify(0, notifyKey, [playerName] + notifyParamList)
+ # g_helpBattleNotifyTimeDict[dogzID] = curTime
return
@@ -608,10 +603,6 @@
# 技能属性,从Def_CalcAttrFunc_Dogz获取
skillAttrList = CalcDogzBattleSkillAttr(curPlayer)
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_DogzBattleSkill, skillAttrList)
- #成就
- if isUpdateSucc:
- PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_DogzEquipPlus)
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DogzEquipPlus, totalPlusLv)
return
def GetFightDogzTotalPlusLv(curPlayer):
--
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