From 63f6f44ec2a38eaec9f39bbe26edb07daed49b49 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 16 九月 2025 17:36:50 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(王元姬技能,弹射待处理;支持被动变更伤害倍值;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py index 0b402be..9199fc9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py @@ -60,7 +60,7 @@ mapItem = mapItemManager.GetMapItemByIndex(index) mapItem_List.append(mapItem) - disappearTime = IpyGameDataPY.GetFuncCfg("MapItemDisappearTime") + disappearTime = 60000 #IpyGameDataPY.GetFuncCfg("MapItemDisappearTime") for curMapItem in mapItem_List: #无此物品 if not curMapItem or curMapItem.IsEmpty(): -- Gitblit v1.8.0