From 649b36b642546062ab5102b6225b9f78ea72309d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 04 十一月 2025 18:11:02 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化完整战报仅包含战斗相关封包,结算奖励相关如物品,经验,货币,挑战次数等统一放在战报数据B430后同步)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
index c96e621..28e5a25 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -521,6 +521,7 @@
             continue
         itemID = curItem.GetItemTypeID()
         item = curItem.GetItem()
+        item.SetIsBind(0) # 拾取时重置,取源SingleItem修改不通知
         itemCount = ItemControler.GetItemCount(curItem)
         GameWorld.DebugLog("主线物品拾取: itemIndex=%s,itemID=%s,itemCount=%s" % (itemIndex, itemID, itemCount), playerID)
         if not itemControl.PutInItem(IPY_GameWorld.rptItem, item):

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