From 67a84dc38db8f7d0f85b03e2b06ba728d95c1e82 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 07 二月 2026 20:29:42 +0800
Subject: [PATCH] 476 【付费内容】时机礼包-服务端(自定义存储支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini | 6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 71 ++++++++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 121 ++++++++++++++++++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 71 ++++++++++++++
5 files changed, 269 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index d28862d..4e44c8d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -346,9 +346,9 @@
PacketSubCMD_4=
PacketCallFunc_4=
-PacketCMD_5=
-PacketSubCMD_5=
-PacketCallFunc_5=
+PacketCMD_5=0xA1
+PacketSubCMD_5=0x31
+PacketCallFunc_5=OnSettingData
PacketCMD_6=0xB4
PacketSubCMD_6=0x0B
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index 6aae8bc..fa266ef 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -677,6 +677,77 @@
#------------------------------------------------------
+# A1 31 前端自定义保存设置内容 #tagCSSettingData
+
+class tagCSSettingData(Structure):
+ Head = tagHead()
+ KeyNum = 0 #(BYTE KeyNum)// 自定义key编号,后端使用数字key存储,前端自行进行转换定义,限制100个
+ DataLen = 0 #(BYTE DataLen)
+ SetData = "" #(String SetData)//自定义保存的内容
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA1
+ self.Head.SubCmd = 0x31
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.KeyNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.DataLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.SetData,_pos = CommFunc.ReadString(_lpData, _pos,self.DataLen)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA1
+ self.Head.SubCmd = 0x31
+ self.KeyNum = 0
+ self.DataLen = 0
+ self.SetData = ""
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 1
+ length += len(self.SetData)
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.KeyNum)
+ data = CommFunc.WriteBYTE(data, self.DataLen)
+ data = CommFunc.WriteString(data, self.DataLen, self.SetData)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ KeyNum:%d,
+ DataLen:%d,
+ SetData:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.KeyNum,
+ self.DataLen,
+ self.SetData
+ )
+ return DumpString
+
+
+m_NAtagCSSettingData=tagCSSettingData()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSSettingData.Head.Cmd,m_NAtagCSSettingData.Head.SubCmd))] = m_NAtagCSSettingData
+
+
+#------------------------------------------------------
#A1 03 设置是否成年 #tagCMAdult
class tagCMAdult(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 4de6d42..f140163 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -2386,6 +2386,127 @@
#------------------------------------------------------
+# A1 31 前端自定义保存的设置内容信息 #tagSCSettingDataInfo
+
+class tagSCSettingData(Structure):
+ KeyNum = 0 #(BYTE KeyNum)// 自定义key编号,后端使用数字key存储,前端自行进行转换定义,限制100个
+ DataLen = 0 #(BYTE DataLen)
+ SetData = "" #(String SetData)//自定义保存的内容
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.KeyNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.DataLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.SetData,_pos = CommFunc.ReadString(_lpData, _pos,self.DataLen)
+ return _pos
+
+ def Clear(self):
+ self.KeyNum = 0
+ self.DataLen = 0
+ self.SetData = ""
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 1
+ length += len(self.SetData)
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.KeyNum)
+ data = CommFunc.WriteBYTE(data, self.DataLen)
+ data = CommFunc.WriteString(data, self.DataLen, self.SetData)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ KeyNum:%d,
+ DataLen:%d,
+ SetData:%s
+ '''\
+ %(
+ self.KeyNum,
+ self.DataLen,
+ self.SetData
+ )
+ return DumpString
+
+
+class tagSCSettingDataInfo(Structure):
+ Head = tagHead()
+ DataCnt = 0 #(WORD DataCnt)
+ SettingDataList = list() #(vector<tagSCSettingData> SettingDataList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA1
+ self.Head.SubCmd = 0x31
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.DataCnt,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ for i in range(self.DataCnt):
+ temSettingDataList = tagSCSettingData()
+ _pos = temSettingDataList.ReadData(_lpData, _pos)
+ self.SettingDataList.append(temSettingDataList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA1
+ self.Head.SubCmd = 0x31
+ self.DataCnt = 0
+ self.SettingDataList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 2
+ for i in range(self.DataCnt):
+ length += self.SettingDataList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteWORD(data, self.DataCnt)
+ for i in range(self.DataCnt):
+ data = CommFunc.WriteString(data, self.SettingDataList[i].GetLength(), self.SettingDataList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ DataCnt:%d,
+ SettingDataList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.DataCnt,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagSCSettingDataInfo=tagSCSettingDataInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCSettingDataInfo.Head.Cmd,m_NAtagSCSettingDataInfo.Head.SubCmd))] = m_NAtagSCSettingDataInfo
+
+
+#------------------------------------------------------
#A1 26 准备切换地图 #tagMCPrepareChangeMap
class tagMCPrepareChangeMap(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index a51bd7d..2110b27 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -400,6 +400,7 @@
Sync_OpenServerDay(curPlayer)
#通知玩家基本信息
curPlayer.Sync_ClientPlayerLogin() #01 02 玩家初始化#tagCDBPlayer
+ SyncSettingData(curPlayer)
# 屏蔽跨服下关闭和子服重复的数据的发送 pushsend接口, notifyall正常发送
# !!!必要发送的数据要注意位置
@@ -2267,6 +2268,76 @@
curPlayer.SetSetting(setting)
return
+#// A1 31 前端自定义保存设置内容 #tagCSSettingData
+#
+#struct tagCSSettingData
+#{
+# tagHead Head;
+# BYTE KeyNum; // 自定义key编号,后端使用数字key存储,前端自行进行转换定义,限制100个
+# BYTE DataLen;
+# char SetData[DataLen]; //自定义保存的内容
+#};
+def OnSettingData(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ playerID = curPlayer.GetPlayerID()
+
+ keyNum = clientData.KeyNum
+ setData = clientData.SetData
+ setData = setData.replace(" ", "") # 去空格
+ keyStr = str(keyNum)
+
+ gameRecMgr = DBDataMgr.GetGameRecMgr()
+ preSetRecMgr = gameRecMgr.GetRecTypeIDMgr(ShareDefine.Def_GameRecType_Setting, playerID)
+ recData = preSetRecMgr.GetOneRecData(True)
+ if not recData:
+ return
+ dataDict = recData.GetUserDict()
+
+ if not setData:
+ dataDict.pop(keyStr, None)
+ else:
+ keyMax = 100
+ if keyStr not in dataDict:
+ if len(dataDict) >= keyMax:
+ GameWorld.ErrLog("存储个数达到上限! keyMax=%s" % keyMax)
+ return
+ dataDict[keyStr] = setData
+
+ SyncSettingData(curPlayer, keyStr)
+ return
+
+def SyncSettingData(curPlayer, keyStr=""):
+ playerID = curPlayer.GetPlayerID()
+ gameRecMgr = DBDataMgr.GetGameRecMgr()
+ preSetRecMgr = gameRecMgr.GetRecTypeIDMgr(ShareDefine.Def_GameRecType_Setting, playerID)
+ recData = preSetRecMgr.GetOneRecData()
+ if not recData:
+ return
+ dataDict = recData.GetUserDict()
+
+ settingDataList = []
+ syncKeyList = [keyStr] if keyStr else dataDict.keys()
+ for keyStr in syncKeyList:
+ if keyStr in dataDict:
+ setData = dataDict[keyStr]
+ else:
+ setData = ""
+ keyNum = GameWorld.ToIntDef(keyStr, None)
+ if keyNum == None:
+ continue
+ sData = ChPyNetSendPack.tagSCSettingData()
+ sData.KeyNum = keyNum
+ sData.SetData = setData
+ sData.DataLen = len(sData.SetData)
+ settingDataList.append(sData)
+ if not settingDataList:
+ return
+ clientPack = ChPyNetSendPack.tagSCSettingDataInfo()
+ clientPack.SettingDataList = settingDataList
+ clientPack.DataCnt = len(clientPack.SettingDataList)
+ NetPackCommon.SendFakePack(curPlayer, clientPack)
+ return
+
#// A2 29 设置小助手 #tagCMSetLittleHelper
#
#struct tagCMSetLittleHelper
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index dec05a4..c25a811 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -830,13 +830,14 @@
Def_GameRecType_PlayerOfflineUnprocessed, # 离线玩家待处理事件,playerID 307
Def_GameRecType_ArenaRecord, # 演武场玩家挑战记录,playerID 308
Def_GameRecType_BatPreset, # 战斗方案预设额外存储信息,playerID 309
- ) = range(300, 1 + 309)
+ Def_GameRecType_Setting, # 前端自定义存储的设置内容,playerID 310
+ ) = range(300, 1 + 310)
#通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1
Def_GameRecValueKeyDict = {
Def_GameRecType_Xiangong:[1],
}
#仅查看自己的记录
-Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord, Def_GameRecType_BatPreset]
+Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord, Def_GameRecType_BatPreset, Def_GameRecType_Setting]
#UserData不使用json的记录类型
UserDataNOJsonRecTypeList = []
--
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