From 67a84dc38db8f7d0f85b03e2b06ba728d95c1e82 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 07 二月 2026 20:29:42 +0800
Subject: [PATCH] 476 【付费内容】时机礼包-服务端(自定义存储支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 51 +++++----------------------------------------------
1 files changed, 5 insertions(+), 46 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index 84f9426..1d388c0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -27,12 +27,9 @@
import FBLogic
import ItemCommon
import OperControlManager
-import PetControl
-import ReadChConfig
import DataRecordPack
#import ChItem
import ShareDefine
-import PlayerHorse
import GameObj
import random
import NetPackCommon
@@ -40,12 +37,10 @@
import GameMap
import collections
import PassiveBuffEffMng
-import ChEquip
import SkillShell
import FBCommon
import IpyGameDataPY
import PyGameData
-import TurnAttack
#---------------------------------------------------------------------
GameWorld.ImportAll("Script\\Skill\\" , "GameSkills")
GameWorld.ImportAll("Script\\Skill\\" , "GameBuffs")
@@ -621,16 +616,6 @@
# @return 返回值真, 检查通过
def IsToPetOwnerSkill(curNPC, skillTag):
if skillTag != ChConfig.Def_UseSkillTag_PetMaster:
- return False
-
- if not PetControl.IsPet(curNPC):
- GameWorld.ErrLog("NPCID %s AI %s 非宠物,无法获得主人释放技能"%(curNPC.GetNPCID(), curNPC.GetAIType()))
- return False
-
- petOwner = PetControl.GetPetOwner(curNPC)
-
- if petOwner == None:
- GameWorld.ErrLog("宠物(%s)对主人释放技能,找不到主人"%curNPC.GetRolePet().PetID)
return False
return True
@@ -1357,9 +1342,9 @@
# GameWorld.DebugLog("移动中不可使用技能")
# return False
#===========================================================================
- if curPlayer.GetPlayerVehicle() == IPY_GameWorld.pvHorse:
- #GameWorld.DebugLog("骑马中不允许释放技能", curPlayerID)
- PlayerHorse.PlayerRideHorseDown(curPlayer)
+ #if curPlayer.GetPlayerVehicle() == IPY_GameWorld.pvHorse:
+ # #GameWorld.DebugLog("骑马中不允许释放技能", curPlayerID)
+ # PlayerHorse.PlayerRideHorseDown(curPlayer)
if not PlayerControl.PlayerCanStateTransfer(curPlayer):
#GameWorld.DebugLog('CheckUseSkill, PlayerStateErr = %s '%( curPlayer.GetPlayerAction() ), curPlayerID )
@@ -1712,22 +1697,8 @@
# 对自身释放或者无目标技能
if skillAffectTag in ChConfig.Def_ST_CanNPCUseSkill or skillAim == ChConfig.Def_UseSkillAim_None:
#释放自身类技能
- return NPCUseSkill(attacker, curSkill, tick)
-
- # 宠物对主人释放技能
- elif skillAffectTag == ChConfig.Def_UseSkillTag_PetMaster:
- if not PetControl.IsPet(attacker):
- GameWorld.ErrLog("该NPC非宠物,无法获得主人释放技能")
- return False
-
- petOwner = PetControl.GetPetOwner(attacker)
-
- if petOwner == None:
- GameWorld.ErrLog("宠物(%s)对主人释放技能,找不到主人"%attacker.GetRolePet().PetID)
- return False
+ return NPCUseSkill(attacker, curSkill, tick)
- curTag = petOwner
-
# 召唤兽对主人释放技能
elif skillAffectTag == ChConfig.Def_UseSkillTag_SummonMaster:
if not NPCCommon.IsSummonNPC(attacker):
@@ -1833,7 +1804,7 @@
#===========================================================================
if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_HorseSkill and SkillCommon.isPassiveAttr(curSkill):
- PlayerHorse.RefreshHorseAttr(curPlayer)
+ pass#PlayerHorse.RefreshHorseAttr(curPlayer)
else:
if SkillCommon.isPassiveAttr(curSkill):
curControl = PlayerControl.PlayerControl(curPlayer)
@@ -3661,18 +3632,6 @@
result = DoLogic_UseSkill(attacker, target, curSkill, tick, posX, posY, isEnhanceSkill=isEnhanceSkill)
else:
- if affectTag == ChConfig.Def_UseSkillTag_PetMaster:
- if not PetControl.IsPet(attacker):
- return False
-
- petOwner = PetControl.GetPetOwner(attacker)
- if petOwner == None:
- return False
-
- target = petOwner
- if GameObj.GetHP(target) <= 0:
- return False
-
if affectTag not in [ChConfig.Def_UseSkillTag_None, ChConfig.Def_UseSkillTag_Self]:
if not target:
# 配置了可攻击目标,但没目标就不让触发
--
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