From 68c06a7abc6ad911baf81bde36e68019ecd1a11d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 22 十二月 2025 19:06:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(小乔所有技能;增加触发方式53-友方造成持续伤害时;优化效果5022 5507 5509;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
index a8e07ca..eb1b7c0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -138,6 +138,11 @@
             deadCnt += 1
         return deadCnt
     
+    def getHeroObj(self, heroID):
+        if heroID not in self.heroObjIDDict:
+            return
+        return BattleObj.GetBatObjMgr().getBatObj(self.heroObjIDDict[heroID])
+    
 class BatFaction():
     ## 战斗阵营
     
@@ -1868,6 +1873,8 @@
     buffMgr = batObj.GetBuffManager()
     for index in range(buffMgr.GetBuffCount())[::-1]:
         buff = buffMgr.GetBuffByIndex(index)
+        if not buff: # 有出现过报错,先做下防范,理论上不太可能
+            continue
         buffID = buff.GetBuffID()
         skillID = buff.GetSkillID()
         skillData = buff.GetSkillData()
@@ -2033,7 +2040,7 @@
     killerObjID = killer.GetID() if killer else 0
     skillID = useSkill.GetSkillID() if useSkill else 0
     GameWorld.DebugLogEx("        %s 回合战斗主体被击杀: curID=%s,killerObjID=%s,skillID=%s", GetObjName(gameObj), objID, killerObjID, skillID)
-    gameObj.SetDead()
+    gameObj.SetDead(killer)
     TurnBuff.DoBuffByDead(turnFight, gameObj)
     
     clientPack = ChPyNetSendPack.tagMCTurnFightObjDead()

--
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