From 6a6ba3ddbe0f03cf9c268c8afae393ef53a15816 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 20 十月 2025 15:07:22 +0800
Subject: [PATCH] 232 【付费内容】历练秘笈-服务端(手动升级)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 5 -----
1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
index 7c3e0a8..5b836c1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -25,8 +25,6 @@
import ChPyNetSendPack
import NetPackCommon
import IpyGameDataPY
-import PlayerSuccess
-import PlayerMagicWeapon
import IPY_GameWorld
import OpenServerCampaign
import DataRecordPack
@@ -357,7 +355,6 @@
def DoRuneSuccessLogic(curPlayer):
#符印成就处理
#清掉#镶嵌X枚X品质符印的成就信息
- PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayRune)
totalLV = 0
runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
for holeNum in xrange(1, runeHoleCnt + 1):
@@ -371,9 +368,7 @@
itemColor = itemData.GetItemColor()
runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始
totalLV += runeItemPlusLV
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor])
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False)
- PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV)
# 开服活动数据
#OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
return
--
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