From 6a9883b425e53e714b9a930ec70b7544999611a6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 五月 2025 12:01:45 +0800
Subject: [PATCH] 16 卡牌服务端(db数据备档、加载;仙盟基础转到MapServer;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
index 397afc1..77e539c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -52,6 +52,7 @@
 import GameMap
 import NPCRealmRefresh
 import IpyGameDataPY
+import DBDataMgr
 #---------------------------------------------------------------------
 ## 副本开启
 #  @param gameWorld IPY_GameWorld
@@ -592,6 +593,9 @@
 #  @return None
 #  @remarks 函数详细说明.
 def InitGameWorld(tick):
+    if not PyGameData.g_initGame:
+        PyGameData.g_initGame = True
+        DBDataMgr.OnServerStart()
     gameWorld = GameWorld.GetGameWorld()
     ItemCommon.InitPyItem()
     EventShell.DoReloadRefresh()
@@ -777,6 +781,8 @@
     curMinute = curTime.minute
     if curMinute == PyGameData.g_mapLastProcess_Minute:
         return
+    if PyGameData.g_initGame:
+        DBDataMgr.OnMinute(curMinute)
     PyGameData.g_mapLastProcess_Minute = curMinute
     PlayerTeam.OnCheckTeamPlayerDisconnectTimeout(tick)
     

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