From 6aeee7efd261fc1f553a4f3a748402f6dbb3cd79 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 27 二月 2026 16:07:54 +0800
Subject: [PATCH] 501 【武将】武将时装-服务端(武将时装激活、升级、穿戴、属性;武将战斗预览;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index d5de7ba..c87ffcd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -98,9 +98,9 @@
coolDownTime = curSkill.GetCoolDownTime()
remainTime = coolDownTime
- skillTypeID = curSkill.GetSkillTypeID()
- if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1):
- reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj)
+ #skillTypeID = curSkill.GetSkillTypeID()
+ #if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1):
+ # reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj)
if isPassiveSkill(curSkill):
if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
--
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