From 6c76bfd0f116288640f9b98efa8ffaa7df5214d8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 十二月 2025 09:34:51 +0800
Subject: [PATCH] 16 卡牌服务端(真实玩家起始ID3000000起,公会ID1000000起,与外网同步;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |  121 +++++++++++++++++-----------------------
 1 files changed, 52 insertions(+), 69 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 58764be..4f620fd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -53,10 +53,8 @@
 import PlayerCrossChampionship
 import GameFuncComm
 import PlayerFamilyTaofa
-import PlayerBossReborn
 import PlayerWeekParty
 import PlayerFeastWeekParty
-import PlayerFeastTravel
 import PlayerFeastLogin
 import PlayerFeastWish
 import PlayerActLogin
@@ -81,7 +79,6 @@
 import PlayerActManyDayRecharge
 import PlayerActSingleRecharge
 import PlayerSpringSale
-import GY_Query_BossFirstKill
 import PlayerCrossYaomoBoss
 import PlayerLuckyCloudBuy
 import PlayerLuckyTreasure
@@ -90,6 +87,7 @@
 import PlayerFuncSysPrivilege
 import PlayerActTurntable
 import PlayerTongTianLing
+import OpenServerActivity
 import CrossRealmPlayer
 import ChNetSendPack
 import PlayerArena
@@ -102,7 +100,6 @@
 import PlayerFaQi
 import SkillShell
 import PlayerGubao
-import PlayerShentong
 import PlayerCustomAward
 import PlayerZhanling
 import PlayerTree
@@ -132,6 +129,8 @@
 import PlayerTalk
 import PlayerHero
 import PlayerOnline
+import PlayerBeauty
+import PlayerTravel
 import TurnAttack
 import PlayerHJG
 import ObjPool
@@ -617,8 +616,6 @@
     #PassiveBuffEffMng.OnLoginGFPassive(curPlayer)
     # 极品白拿
     PlayerFreeGoods.OnLogin(curPlayer)
-    # BOSS复活活动
-    PlayerBossReborn.OnLogin(curPlayer)
     # 周狂欢活动
     PlayerWeekParty.OnLogin(curPlayer)
     # 购买次数礼包活动
@@ -637,8 +634,6 @@
     PlayerFeastLogin.OnPlayerLogin(curPlayer)
     # 节日祝福活动
     PlayerFeastWish.OnPlayerLogin(curPlayer)
-    # 节日游历活动
-    PlayerFeastTravel.OnPlayerLogin(curPlayer)
     # 登录奖励活动
     PlayerActLogin.OnLogin(curPlayer)
     # 炼器活动
@@ -651,6 +646,8 @@
     PlayerActSingleRecharge.OnPlayerLogin(curPlayer)
     # 转盘活动
     PlayerActTurntable.OnPlayerLogin(curPlayer)
+    # 分支下载奖励记录通知
+    SyncPackDownloadAward(curPlayer)
     # 登录触发功能开启(老号处理)
     GameFuncComm.DoFuncOpenLogic(curPlayer)
     # 神兽
@@ -664,8 +661,6 @@
     PlayerFB.OnLogin(curPlayer)
     #技能专精信息
     #SkillShell.NotifyElementSkillInfo(curPlayer)
-    #Boss首杀
-    GY_Query_BossFirstKill.OnPlayerLogin(curPlayer)
     #通天令
     PlayerTongTianLing.OnPlayerLogin(curPlayer)
     #创角奖励
@@ -723,7 +718,6 @@
         PlayerHJG.OnPlayerLogin(curPlayer)
         PlayerXiangong.OnPlayerLogin(curPlayer)
         PlayerGubao.OnPlayerLogin(curPlayer)
-        PlayerShentong.OnPlayerLogin(curPlayer)
         PlayerZhanling.OnPlayerLogin(curPlayer)
         PlayerTask.OnPlayerLogin(curPlayer)
         PlayerTree.OnPlayerLogin(curPlayer)
@@ -734,9 +728,12 @@
         UpdatePlayerName.OnPlayerLogin(curPlayer)
         PlayerActivity.OnPlayerLogin(curPlayer)
         PlayerLLMJ.OnPlayerLogin(curPlayer)
+        PlayerBeauty.OnPlayerLogin(curPlayer)
+        PlayerTravel.OnPlayerLogin(curPlayer)
+        OpenServerActivity.OnPlayerLogin(curPlayer)
         
         # 上线查询一次充值订单
-        curPlayer.SendDBQueryRecharge()
+        # curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
         
     # 通知GameServer地图最终登录成功了
     isMixServerFirstLogin = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MixServerFirstLogin)
@@ -3115,54 +3112,6 @@
     curPlayer.Syn_OfflineTimeQueryResult() # 通知客服端离线时间
     return
 
-
-#//B0 24 领取家族悬赏奖励 #tagReceiveFamilyArrestAward
-#
-#struct    tagReceiveFamilyArrestAward
-#
-#{
-#    tagHead        Head;
-#    DWORD        ArrestID;        //悬赏任务ID
-#};
-## 领取家族悬赏奖励
-#  @param index: 玩家索引
-#  @param clientData: 封包结构体
-#  @param tick: 时间戳
-#  @return: None
-def ReceiveFamilyArrestAward(index, clientData, tick):
-    return
-
-
-#//B0 26 请求家族悬赏奖励领取情况 #tagQueryFamilyArrestAwardReceiveState
-#
-#struct    tagQueryFamilyArrestAwardReceiveState
-#
-#{
-#    tagHead        Head;
-#};
-## 请求家族悬赏奖励领取情况
-#  @param index: 玩家索引
-#  @param clientData: 封包结构体
-#  @param tick: 时间戳
-#  @return: None
-def QueryFamilyArrestAwardReceiveState(index, clientData, tick):
-    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    Sync_FamilyArrestAwardReceiveState(curPlayer)
-    return
-
-
-## 通知客户端家族悬赏任务奖励领取情况
-#  @param curPlayer: 玩家实例
-#  @return: None
-def Sync_FamilyArrestAwardReceiveState(curPlayer):
-    awardReceiveState = ChPyNetSendPack.tagFamilyArrestAwardReceiveState()
-    awardReceiveState.Clear()
-    
-    state = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyArrestAwardState)
-    awardReceiveState.ReceiveState = state
-    NetPackCommon.SendFakePack(curPlayer, awardReceiveState)
-    return
-
 def PlayerOnDay(curPlayer):
     #玩法前瞻奖励
     gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState)
@@ -3235,6 +3184,15 @@
     # 功能开启奖励
     elif rewardType == ChConfig.Def_RewardType_OpenFunc:
         GameFuncComm.GetFuncOpenAward(curPlayer, dataEx)
+    # 红颜等级奖励
+    elif rewardType == ChConfig.Def_RewardType_BeautyLVAward:
+        PlayerBeauty.GetBeautyLVAward(curPlayer, dataEx)
+    # 领取分包下载奖励
+    elif rewardType == ChConfig.Def_RewardType_DownLoad:
+        GetDownloadAward(curPlayer, dataEx)
+    # 开服庆典积分阶段奖励 
+    elif rewardType == ChConfig.Def_RewardType_OSACelebrationPointAward:
+        OpenServerActivity.GetOSACelebrationPointAward(curPlayer, dataEx)
         
         
     # 每日免费直购礼包
@@ -3261,9 +3219,6 @@
     # 领取单笔累充领取
     elif rewardType == ChConfig.Def_RewardType_SingleRecharge:
         PlayerActSingleRecharge.OnGetSingleRechargeAward(curPlayer, dataEx, dataExStr)
-    # 领取boss复活活动奖励
-    elif rewardType == ChConfig.Def_RewardType_BossReborn:
-        PlayerBossReborn.GetBossRebornActionAward(curPlayer, dataEx)
     # 领取许愿池奖励
     elif rewardType == ChConfig.Def_RewardType_WishingWell:
         PlayerWishingWell.DoGetWishingAward(curPlayer)
@@ -3285,9 +3240,6 @@
     # 领取节日登录奖励
     elif rewardType == ChConfig.Def_RewardType_FeastLogin:
         PlayerFeastLogin.GetFeastLoginAward(curPlayer, dataEx)
-    # 领取节日游历奖励
-    elif rewardType == ChConfig.Def_RewardType_FeastTravel:
-        PlayerFeastTravel.GetFeastTravelAward(curPlayer, dataEx)
     # 领取登录活动奖励
     elif rewardType == ChConfig.Def_RewardType_ActLoginAwardNew:
         PlayerActLoginNew.OnGetActLoginAward(curPlayer, dataEx, dataExStr)
@@ -3327,9 +3279,6 @@
     #历史累计充值领取
     elif rewardType == ChConfig.Def_RewardType_HistoryChargeAward:
         PlayerGoldGift.OnGetHistoryRechargeAward(curPlayer, dataEx)
-    #在线特惠充值额外奖励
-    elif rewardType == ChConfig.Def_RewardType_OnlineRechargeTH:
-        PlayerCoin.OnGetOnlineRechargeTH(curPlayer)
     #创角奖励
     elif rewardType == ChConfig.Def_RewardType_CreateRole:
         OnGetCreateRoleAward(curPlayer)
@@ -3402,6 +3351,9 @@
     elif adAwardType == 3:
         treasureType = adAwardValue
         PlayerTreasure.DoTreasure(curPlayer, treasureType, PlayerTreasure.CostType_ADFree)
+    # 游历体力
+    elif adAwardType == 4:
+        PlayerTravel.AddTravelEnergy(curPlayer, adAwardValue)
     return
 
 def ADCntOnDay(curPlayer):
@@ -3485,6 +3437,37 @@
     NetPackCommon.SendFakePack(curPlayer, sendPack)
     return
 
+def GetDownloadAward(curPlayer, dataEx):
+    ##分包下载奖励 dataEx 0直接领取 1发邮件
+    playerID = curPlayer.GetPlayerID()
+    downloadAwardNum = IpyGameDataPY.GetFuncCfg('DownReward', 2)
+    curAwardNum = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DownloadAwardState)
+    if curAwardNum == downloadAwardNum:
+        GameWorld.DebugLog("已领取分包奖励! curAwardNum(%s) == downloadAwardNum(%s)" % (curAwardNum, downloadAwardNum), playerID)
+        return
+    
+    awardItemList = IpyGameDataPY.GetFuncEvalCfg('DownReward', 1)
+    if not awardItemList:
+        return
+    
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DownloadAwardState, downloadAwardNum)
+    GameWorld.DebugLog("领取分包下载奖励: curAwardNum=%s,downloadAwardNum=%s" % (curAwardNum, downloadAwardNum), playerID)
+    if dataEx == 1:
+        PlayerMail.SendMailByKey('SubpackageDownload', curPlayer.GetID(), awardItemList)
+    else:
+        ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, event=["PackDownload", False, {}])
+    SyncPackDownloadAward(curPlayer)
+    return
+
+def SyncPackDownloadAward(curPlayer):
+    #分包下载奖励记录通知
+    downloadAwardNum = IpyGameDataPY.GetFuncCfg('DownReward', 2)
+    sendPack = ChPyNetSendPack.tagMCPackDownloadRecord()
+    sendPack.Clear()
+    sendPack.Record = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DownloadAwardState) == downloadAwardNum
+    NetPackCommon.SendFakePack(curPlayer, sendPack)
+    return
+
 def OnGiveAwardByClient(curPlayer, rewardType, dictKey, awardCfg, eventName=""):
     ## 发放前端控制的奖励,后端只负责发放奖励,是否可领奖前端自行判断
     if curPlayer.NomalDictGetProperty(dictKey):

--
Gitblit v1.8.0