From 6d52c69be5170f6518ac9be8aa05bae7bfd26b54 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 21 七月 2025 14:24:43 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(去除旧属性;优化命令Hero、PrintFightPower;优化武将技能战力计算;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py | 27 ++++++++++++++------------- 1 files changed, 14 insertions(+), 13 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py index c0cfcad..809fdde 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerVip.py @@ -498,20 +498,21 @@ return def CalcVIPAttr(curPlayer): - allAttrList = [{} for _ in range(4)] - - # 属性需要判断是否过期 - #if GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_VIPKillNPCAddAtk): - mwID = IpyGameDataPY.GetFuncCfg("VIPAddAtkEXP", 2) # VIP杀怪加属性所需激活法宝 - if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID): - killLV = GetVIPKillNPCLV(curPlayer) - killLVIpyData = IpyGameDataPY.GetIpyGameData("VIPKillNPC", killLV) - if killLVIpyData: - PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MinAtk, killLVIpyData.GetAddMinAtk(), allAttrList) - PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MaxAtk, killLVIpyData.GetAddMaxAtk(), allAttrList) - - PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_VIP, allAttrList) return +# allAttrList = [{} for _ in range(4)] +# +# # 属性需要判断是否过期 +# #if GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_VIPKillNPCAddAtk): +# mwID = IpyGameDataPY.GetFuncCfg("VIPAddAtkEXP", 2) # VIP杀怪加属性所需激活法宝 +# if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID): +# killLV = GetVIPKillNPCLV(curPlayer) +# killLVIpyData = IpyGameDataPY.GetIpyGameData("VIPKillNPC", killLV) +# if killLVIpyData: +# PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MinAtk, killLVIpyData.GetAddMinAtk(), allAttrList) +# PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MaxAtk, killLVIpyData.GetAddMaxAtk(), allAttrList) +# +# PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_VIP, allAttrList) +# return #// A8 05 VIP杀怪等级信息同步开关 #tagCMVIPKillNPCLVInfoSwitch # -- Gitblit v1.8.0