From 6d910b5268cfbf54230d9de985b8e3143cd9dfc0 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 17 十二月 2025 17:03:42 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化多地图战斗发送接收日志;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 4cf184c..042b9e5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4009,7 +4009,8 @@ TriggerWay_EnemyAction, # 敌方行动后 44 TriggerWay_FriendAction, # 友方行动后(包含自己) 45 TriggerWay_HurtTag, # 对目标造成伤害时 46 -) = range(1, 1 + 46) +TriggerWay_BeControlledHard, # 受控时(硬控) 47 +) = range(1, 1 + 47) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] @@ -4050,6 +4051,7 @@ PassiveEff_AddCureMulti = 6025 # 提升治疗技能最终治疗效果(根据身上buff状态层数) PassiveEff_AddCheckPer5505 = 6026 # 增减5505效果验证生命百分比(根据目标身上buff状态层数) PassiveEff_AddHurtAtkPerMax = 6027 # 增加技能最大攻击万分比限制 +PassiveEff_AddChangeLayers5008 = 6028 # 增减5008效果的转化层数 # 被动效果ID有触发值时就返回的 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid, -- Gitblit v1.8.0