From 6e85f0b43d92ae01de2432e8da0dd41646c7361c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 04 十二月 2025 14:54:38 +0800
Subject: [PATCH] 16 卡牌服务端(修复重读脚本后db报错: 重读后导致类继承出现问题,固重读时过滤掉py库及第三方库不重读;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py |   17 +++++++++++++++++
 1 files changed, 17 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 27dcb6f..ba7e5e4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1037,6 +1037,23 @@
 CampType_Evil,       #邪恶(与 Def_ID2Win 一致)
 ] = range(3)
 
+# json里的配表 服务器类型(0主服,1子服,2跨服,3战斗服)]
+serverType_Main = 0 # 0主服
+serverType_Child = 1 # 1子服
+serverType_Cross = 2 # 2跨服
+serverType_Battle = 3 # 3战斗服
+
+# dirType //0全广播,1通知主服务器排除合服子服,2通知服务器包含合服子服, 3通知跨服服务器 ,4通知战斗服务器
+dirType_All = 0 # 0全广播
+dirType_Main = 1 # 1通知主服务器排除合服子服
+dirType_Child = 2 # 2通知服务器包含合服子服
+dirType_Cross = 3 # 3通知跨服服务器
+dirType_Battle = 4 # 4通知战斗服务器
+
+# 服务器间的信息定义
+SSMsg_BattleRequest = "SS_BattleRequest"
+SSMsg_BattleResult = "SS_BattleResult"
+
 # 跨服服务器发送子服信息定义
 CrossServerMsg_CrossServerState = "CrossServerState"    # 跨服服务器状态变更
 CrossServerMsg_PlayerLoginout = "PlayerLoginout"        # 玩家上下线状态同步

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