From 6e928c09df9d294e2f90cd91189a3c9abb7b007f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 17:58:33 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1014 ~ 1019:增加技能初始CD支持,优化技能CD;优化技能属性、buff属性计算;修复纯buff怒技没有同步技能的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
index c96e621..28e5a25 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -521,6 +521,7 @@
continue
itemID = curItem.GetItemTypeID()
item = curItem.GetItem()
+ item.SetIsBind(0) # 拾取时重置,取源SingleItem修改不通知
itemCount = ItemControler.GetItemCount(curItem)
GameWorld.DebugLog("主线物品拾取: itemIndex=%s,itemID=%s,itemCount=%s" % (itemIndex, itemID, itemCount), playerID)
if not itemControl.PutInItem(IPY_GameWorld.rptItem, item):
--
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