From 6e928c09df9d294e2f90cd91189a3c9abb7b007f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 17:58:33 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1014 ~ 1019:增加技能初始CD支持,优化技能CD;优化技能属性、buff属性计算;修复纯buff怒技没有同步技能的bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py |   67 ++++++++++++++++++++++++++++++++-
 1 files changed, 65 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
index 3c568d1..935a97b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -38,6 +38,7 @@
 def OnPlayerLogin(curPlayer):
     Sync_HeroInfo(curPlayer)
     Sync_PlayerHeroInfo(curPlayer)
+    Sync_LineupRecommendInfo(curPlayer)
     return
 
 def OnPlayerFirstLogin(curPlayer):
@@ -1415,7 +1416,7 @@
     for syncItem in syncItemDict.values():
         syncItem.Sync_Item()
         
-    lineup = PlayerOnline.GetOnlinePlayer(curPlayer).GetLineup(lineupID)
+    lineup = PlayerOnline.GetOnlinePlayer(curPlayer).GetLineup(lineupID, False)
     lineup.UpdLineup(heroItemDict, shapeType)
     return
 
@@ -1431,6 +1432,41 @@
 #    curPlayer.SetResetItemTick(0)
 #    ItemControler.ResetItem(curPlayer, ShareDefine.rptHero, 0, 0, tick)
 #    return
+
+def GetLineupRecommendAward(curPlayer, recommendID, index):
+    ## 领取阵容推荐奖励
+    index = GameWorld.ToIntDef(index)
+    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroRecommend % recommendID)
+    if awardState & pow(2, index):
+        GameWorld.DebugLog("阵容推荐奖励已领取! recommendID=%s,index=%s" % (recommendID, index))
+        return
+    ipyData = IpyGameDataPY.GetIpyGameData("LineupRecommend", recommendID)
+    if not ipyData:
+        return
+    heroIDList = ipyData.GetHeroIDList()
+    if index >= len(heroIDList):
+        return
+    heroID = heroIDList[index]
+    heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
+    if not heroIpyData:
+        return
+    quality = heroIpyData.GetQuality()
+    qualityIpyData = IpyGameDataPY.GetIpyGameData("HeroQuality", quality)
+    if not qualityIpyData:
+        return
+    awardMoneyInfo = qualityIpyData.GetRecommendAwardMoney()
+    if not awardMoneyInfo or len(awardMoneyInfo) != 2:
+        return
+    moneyType, moneyValue = awardMoneyInfo
+    if GetHeroActivite(curPlayer, heroID) != 1:
+        GameWorld.DebugLog("武将未获得过,不可激活阵容推荐! heroID=%s" % (heroID))
+        return
+    awardState |= pow(2, index)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HeroRecommend % recommendID, awardState)
+    GameWorld.DebugLog("阵容推荐领奖! recommendID=%s,index=%s,heroID=%s,awardState=%s" % (recommendID, index, heroID, awardState))
+    PlayerControl.GiveMoney(curPlayer, moneyType, moneyValue, "LineupRecommend", notifyAward=True)
+    Sync_LineupRecommendInfo(curPlayer, [recommendID])
+    return
 
 def RefreshLordAttr(curPlayer):
     ## 刷新主公属性
@@ -1522,7 +1558,7 @@
     lineupList = []
     olPlayer = PlayerOnline.GetOnlinePlayer(curPlayer)
     for lineupID in syncIDList:
-        lineup = olPlayer.GetLineup(lineupID)
+        lineup = olPlayer.GetLineup(lineupID, False)
         if not lineup:
             continue
         
@@ -1555,3 +1591,30 @@
     clientPack.AwakeRebirthCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroAwakeRebirthCnt)
     NetPackCommon.SendFakePack(curPlayer, clientPack)
     return
+
+def Sync_LineupRecommendInfo(curPlayer, syncIDList=None):
+    
+    recommendList = []
+    ipyDataMgr = IpyGameDataPY.IPY_Data()
+    for index in range(ipyDataMgr.GetLineupRecommendCount()):
+        ipyData = ipyDataMgr.GetLineupRecommendByIndex(index)
+        recommendID = ipyData.GetRecommendID()
+        awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroRecommend % recommendID)
+        if syncIDList != None:
+            if recommendID not in syncIDList:
+                continue
+        elif not awardState:
+            continue
+        recommend = ChPyNetSendPack.tagSCLineupRecommend()
+        recommend.RecommendID = recommendID
+        recommend.AwardState = awardState
+        recommendList.append(recommend)
+        
+    if not recommendList:
+        return
+    
+    clientPack = ChPyNetSendPack.tagSCLineupRecommendInfo()
+    clientPack.RecommendList = recommendList
+    clientPack.Count = len(clientPack.RecommendList)
+    NetPackCommon.SendFakePack(curPlayer, clientPack)
+    return

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