From 7154c21796f9accc3260c358f046a601a2c24ca4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 17 三月 2026 11:31:13 +0800
Subject: [PATCH] 263 【主界面】头像系统(内政-幻境阁系统)-服务端(形象、头像 增加关联武将皮肤解锁方式4;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py |   13 ++++++++-----
 1 files changed, 8 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
index bbbc8ca..96a507b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -30,7 +30,7 @@
 import FunctionNPCCommon
 import PlayerActBuyCountGift
 import OpenServerActivity
-import PlayerActLoginNew
+import GameLogic_Qunying
 import PlayerActTask
 import ItemControler
 import PlayerMingge
@@ -44,12 +44,16 @@
 # 功能开启需执行的函数{功能ID:执行函数, ...} 函数需返回是否激活成功, 功能开启有需要处理功能逻辑的这里增加函数调用配置即可
 FuncOpenLogicDict = {
                      ShareDefine.GameFuncID_Arena:lambda curObj:PlayerArena.DoArenaOpen(curObj),
+                     ShareDefine.GameFuncID_Qunying:lambda curObj:GameLogic_Qunying.DoQunyingOpen(curObj),
                      ShareDefine.GameFuncID_Shop:lambda curObj:FunctionNPCCommon.DoShopOpen(curObj),
                      ShareDefine.GameFuncID_Horse:lambda curObj:PlayerHorse.DoHorseOpen(curObj),
                      ShareDefine.GameFuncID_Travel:lambda curObj:PlayerTravel.DoTravelOpen(curObj),
                      ShareDefine.GameFuncID_Mingge:lambda curObj:PlayerMingge.DoMinggeOpen(curObj),
-                     ShareDefine.GameFuncID_OSA_MainLevel:lambda curObj:OpenServerActivity.DoOSA_MainLevel(curObj),
-                     ShareDefine.GameFuncID_OSA_HeroCall:lambda curObj:OpenServerActivity.DoOSA_HeroCall(curObj),
+                     ShareDefine.GameFuncID_OSA_MainLevel:lambda curObj:OpenServerActivity.DoOSA_MainLevelOpen(curObj),
+                     ShareDefine.GameFuncID_OSA_HeroCall:lambda curObj:OpenServerActivity.DoOSA_HeroCallOpen(curObj),
+                     ShareDefine.GameFuncID_OSA_HeroTrain:lambda curObj:OpenServerActivity.DoOSA_HeroTrainOpen(curObj),
+                     ShareDefine.GameFuncID_OSA_BeautyTrain:lambda curObj:OpenServerActivity.DoOSA_BeautyTrainOpen(curObj),
+                     ShareDefine.GameFuncID_OSA_MinggeTrain:lambda curObj:OpenServerActivity.DoOSA_MinggeTrainOpen(curObj),
                      }
 
 def GetFuncOpenLVIpyData(funcID): return IpyGameDataPY.GetIpyGameData("FuncOpenLV", funcID)
@@ -103,7 +107,7 @@
         befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1)
         if befValue == updValue:
             continue
-        GameWorld.DebugLog("    功能开启:funcID=%s,befValue=%s(%s),updValue=%s(%s)" 
+        GameWorld.DebugLog("    功能开启: funcID=%s,befValue=%s(%s),updValue=%s(%s)" 
                            % (funcID, befValue, str(bin(befValue)[2:]), updValue, str(bin(updValue)[2:])), curPlayer.GetPlayerID())
         
         if funcID in FuncOpenLogicDict:
@@ -117,7 +121,6 @@
     if openFuncIDList:
         Sync_FuncOpenState(curPlayer, openFuncIDList)
         PlayerActTask.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
-        PlayerActLoginNew.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
         PlayerActBuyCountGift.OnCheckRelateFuncAct(curPlayer, openFuncIDList)
         
     return

--
Gitblit v1.8.0