From 7154c21796f9accc3260c358f046a601a2c24ca4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 17 三月 2026 11:31:13 +0800
Subject: [PATCH] 263 【主界面】头像系统(内政-幻境阁系统)-服务端(形象、头像 增加关联武将皮肤解锁方式4;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py |   15 +++++++++------
 1 files changed, 9 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
index 9f7e597..58f9c25 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
@@ -16,9 +16,10 @@
 #-------------------------------------------------------------------------------
 
 import GameWorld
-import PlayerFamily
+import ChPlayer
 import PlayerControl
 import IPY_GameWorld
+import IPY_PlayerDefine
 import ChPyNetSendPack
 import IpyGameDataPY
 import NetPackCommon
@@ -148,7 +149,7 @@
         randFace = random.choice(defaultFaceIDList) if defaultFaceIDList else 0
         curPlayer.SetFace(randFace)
         GameWorld.DebugLog("玩家佩戴的头像被删除,随机重置默认头像! randFace=%s" % randFace, playerID)
-        PlayerFamily.RefreshFamilyMember(curPlayer)
+        ChPlayer.OnPlayerBaseInfoChange(curPlayer, IPY_PlayerDefine.CDBPlayerRefresh_Face) # 头像到期重置
         
     if isRefreshAttr:
         RefreshFaceAttr(curPlayer)
@@ -185,7 +186,9 @@
         if unlockWay == 3: # 关联武将
             heroID = unlockValue
             return True if PlayerHero.GetHeroActivite(curPlayer, heroID) else False
-        
+        if unlockWay == 4: # 关联武将皮肤
+            skinID = unlockValue
+            return True if PlayerHero.GetHeroSkinState(curPlayer, skinID) else False
     return False
 
 def RefreshFaceAttr(curPlayer):
@@ -199,7 +202,7 @@
         return    
     GameWorld.DebugLog("头像幻化! faceID=%s" % (faceID), playerID)
     curPlayer.SetFace(faceID)
-    PlayerFamily.RefreshFamilyMember(curPlayer)
+    ChPlayer.OnPlayerBaseInfoChange(curPlayer, IPY_PlayerDefine.CDBPlayerRefresh_Face) # 修改头像
     return
 
 def OnFaceStarUP(curPlayer, faceID):
@@ -353,7 +356,7 @@
         randFacePic = random.choice(defaultFacePicIDList) if defaultFacePicIDList else 0
         curPlayer.SetFacePic(randFacePic)
         GameWorld.DebugLog("玩家佩戴的头像框过期,随机重置默认头像框! randFacePic=%s" % randFacePic, playerID)
-        PlayerFamily.RefreshFamilyMember(curPlayer)
+        ChPlayer.OnPlayerBaseInfoChange(curPlayer, IPY_PlayerDefine.CDBPlayerRefresh_HairColor) # 头像框到期重置
         
     if isRefreshAttr:
         RefreshFacePicAttr(curPlayer)
@@ -399,7 +402,7 @@
         return    
     GameWorld.DebugLog("头像框幻化! facePicID=%s" % (facePicID), playerID)
     curPlayer.SetFacePic(facePicID)
-    PlayerFamily.RefreshFamilyMember(curPlayer)
+    ChPlayer.OnPlayerBaseInfoChange(curPlayer, IPY_PlayerDefine.CDBPlayerRefresh_HairColor) # 修改头像框
     return
 
 def OnFacePicStarUP(curPlayer, facePicID):

--
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