From 718f530accc19969f39d1a8ce199fe947508e29a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 十月 2025 19:19:09 +0800
Subject: [PATCH] 237 【福利内容】每日任务/每周任务/章节奖励-服务端(每日任务、每周奖励;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py | 10 +++++++---
1 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
index e2df3ab..f17bec4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Arena.py
@@ -21,10 +21,12 @@
import ShareDefine
import PlayerControl
import IpyGameDataPY
+import PlayerActivity
import PlayerBillboard
import PlayerZhanling
import ItemControler
import PlayerArena
+import PlayerGubao
import PyGameData
import FBCommon
import ChConfig
@@ -37,8 +39,8 @@
'''
playerID = curPlayer.GetPlayerID()
matchIDList = PyGameData.g_arenaPlayerMatchDict.get(playerID, [])
- #if tagPlayerID in matchIDList:
- # return matchIDList.index(tagPlayerID)
+ if tagPlayerID in matchIDList:
+ return matchIDList.index(tagPlayerID)
gameRecMgr = DBDataMgr.GetGameRecMgr()
atkRecMgr = gameRecMgr.GetRecTypeIDMgr(ShareDefine.Def_GameRecType_ArenaRecord, playerID)
@@ -140,6 +142,8 @@
PlayerArena.DoArenaMatchRefresh(curPlayer, True, isSys=True)
PlayerZhanling.AddZhanlingValue(curPlayer, PlayerZhanling.ZhanlingType_ArenaCnt, 1)
+ PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Arena, 1)
+ PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_Arena, 1)
return
def __updArenaBatRecord(curPlayer, turnFight, tagPlayerID, isWin, atkAddScore, defDecScore):
@@ -174,7 +178,7 @@
# 被击方
if tagPlayerID < ShareDefine.RealPlayerIDStart:
- GameWorld.DebugLog("目标非真实玩家不处理! tagPlayerID=%s" % tagPlayerID, playerID)
+ #GameWorld.DebugLog("目标非真实玩家不处理! tagPlayerID=%s" % tagPlayerID, playerID)
return
# 以战斗记录作为最新积分的更新记录,支持离线玩家上线后更新最新积分
--
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