From 718f530accc19969f39d1a8ce199fe947508e29a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 十月 2025 19:19:09 +0800
Subject: [PATCH] 237 【福利内容】每日任务/每周任务/章节奖励-服务端(每日任务、每周奖励;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py |    6 ------
 1 files changed, 0 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 512cd75..24bb5cd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -39,11 +39,9 @@
 import PassiveBuffEffMng
 import CrossPlayerData
 import CalcLineEffect
-import PlayerActivity
 import ChPyNetSendPack
 import NetPackCommon
 import PlayerActLunhuidian
-import PlayerActHorsePetTrain
 import PlayerActTask
 import PlayerHorse
 import GameObj
@@ -745,8 +743,6 @@
             #广播
             sysMark = sysMarkList[i] if i < len(sysMarkList) else 'PetUpLv'
             PlayerControl.WorldNotify(0, sysMark, [playerName, petNPCID, limitPetClassLV, skillid])
-            #增加升级活跃点效果
-            PlayerActivity.AddActivityByLVOnLearnSkill(curPlayer, skillid)
             
         if not learnSkillList and updClassLV + 1 == maxClassLV:
             PlayerControl.WorldNotify(0, 'PetUpLvMax', [playerName, petNPCID])
@@ -767,7 +763,6 @@
         
     #EventReport.WriteEvent_pet_class(curPlayer, petNpcData.GetName(), classLV, petClassExp, updClassLV, newClassExp)
     
-    PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {autoBuyItemID:costItemCount})
     PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_PetUpItem, costItemCount)
     PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_UseItem, autoBuyItemID, costItemCount)
     return
@@ -1119,7 +1114,6 @@
     # 刷属性,更新排行榜
     RefreshPetItemAddAttr(curPlayer, True)
     
-    PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
     if trainType == 2:
         PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_PetTrainItem2, costItemCount)
     elif trainType == 3:

--
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