From 718f530accc19969f39d1a8ce199fe947508e29a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 十月 2025 19:19:09 +0800
Subject: [PATCH] 237 【福利内容】每日任务/每周任务/章节奖励-服务端(每日任务、每周奖励;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py |  210 +++++++++++++--------------------------------------
 1 files changed, 55 insertions(+), 155 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 02a556f..bd52d76 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -62,8 +62,15 @@
 #支持超20亿数值的数值点单位数值, 1亿
 Def_PerPointValue = 100000000
 
-#真实玩家ID、仙盟ID是从100000开始
-#假玩家ID
+#真实玩家ID、仙盟ID是从 1000000 开始
+RealPlayerIDStart = 1000000
+RealFamilyIDStart = 1000000
+
+#机器人ID - 供功能用,线上版本支持的机器人
+RobotIDStart = 10001
+RobotIDMax = 19999
+
+#假玩家ID - 供内部功能测试用,一般线上版本没有,仅内部功能开发、测试用
 FackPlayerIDStart = 1
 FackPlayerIDMax = 9999
 
@@ -180,8 +187,6 @@
 Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名
 Def_Notify_WorldKey_CrossActInfo = "CrossActInfo_%s" # 跨服运营活动信息,参数为运营活动名
 Def_Notify_WorldKey_ActionBossRebornSign = "ActBossSign_%s" # 活动boss重生标记,参数为日常活动ID 或 运营活动名
-Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID
-Def_Notify_WorldKey_CrossDailyActionState = "CrossDailyActionState_%s" # 跨服日常活动状态,参数为日常活动ID
 Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表
 Def_Notify_WorldKey_FBCanEnter = "FBCanEnter_%s" # 副本是否可进入,参数为副本DataMapID
 Def_Notify_WorldKey_FBFuncState = "FBFuncState_%s" # 副本状态,参数为副本DataMapID
@@ -268,8 +273,6 @@
 Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s'  # boss刷新时间用的在线人数, 参数为NPCID
 Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt'   # 仙盟击杀骑宠boss数统计
 Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount'   # 骑宠争夺活动有效参考人数
-
-Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState"  #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
 
 Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput'  # 红包产出信息
 Def_Notify_WorldKey_HurtLog = 'HurtLog'  # 战斗伤害日志
@@ -466,7 +469,9 @@
 #此地方改动需要通知修改ChConfig.Def_BT_Cnt, ChConfig.Def_BT_SaveType
 BillboardTypeList = (
 Def_BT_MainLevel,    # 主线关卡过关榜 0
-) = range(0, 1) 
+Def_BT_Arena,    # 演武场积分周榜 1
+Def_BT_Tianzi,    # 天子考验伤害榜 2
+) = range(0, 3) 
 
 ''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100
 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -479,11 +484,10 @@
 
 BillboardTypeAllList = BillboardTypeList + CrossBillboardTypeList
 
+BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜"}
+
 #仙盟榜单类型
 FamilyBillboardList = []
-
-#排行榜Value1存储境界信息的榜单列表
-BTValue1_OfficialRankList = [Def_BT_MainLevel]
 
 ##---比率---
 #百分率
@@ -614,7 +618,7 @@
 CDBPlayerRefresh_RuneSplinters,         # 符印碎片 170
 CDBPlayerRefresh_RealmPoint,            # 境界修炼点
 CDBPlayerRefresh_Ysog,                  # 魔精
-CDBPlayerRefresh_FamilyActivity,        # 仙盟活跃令
+CDBPlayerRefresh_FamilyCoin,            # 仙盟公会币
 CDBPlayerRefresh_ParryRateDef,          # 抗格挡
 CDBPlayerRefresh_PKState,               # 战斗状态 175
 CDBPlayerRefresh_BossState,             # boss状态
@@ -727,14 +731,15 @@
 CDBPlayerRefresh_DOTPer, # 持续增伤 283
 CDBPlayerRefresh_DOTPerDef, # 持续减伤 284
 CDBPlayerRefresh_GoldRushEnergy, # 淘金令 285
-) = range(146, 286)
+CDBPlayerRefresh_ArenaTicket, # 挑战券 286
+) = range(146, 287)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
-TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
+TYPE_Price_FamilyExp = 6 # 战盟经验
 TYPE_Price_FamilyStoreScore = 10    # 战盟仓库积分
 TYPE_Price_RealmPoint = 13    # 境界修炼点
 TYPE_Price_Ysog = 14    # 魔精
-TYPE_Price_FamilyActivity = 15    # 仙盟活跃令
+TYPE_Price_FamilyCoin = 15    # 仙盟公会贡献币
 TYPE_Price_FBHelpPoint = 16    # 副本助战积分, 废弃
 TYPE_Price_Honor = 18    # 荣誉
 TYPE_Price_BossActScore = 19    # boss活动积分,bt版用
@@ -768,12 +773,13 @@
 TYPE_Price_HuanjinggeScore = 50    # 幻境阁积分
 TYPE_Price_HeroScore = 51    # 招募积分
 TYPE_Price_GoldRushEnergy = 52    # 淘金令体力
+TYPE_Price_ArenaTicket = 53    # 演武场挑战券
 TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
 TYPE_Price_PayCoin = 99    # 代币
 
 #key可用于遍历所有货币,value仅GM相关会用到
 MoneyNameDict = {
-                 1:"金币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令",
+                 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令", 53:"挑战券",
                  98:"代币时效", 99:"代币"
                  }
 #MoneyNameDict = {
@@ -788,14 +794,8 @@
 #需要记录累计消耗的货币类型
 UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit]
 
-#以下是旧的金钱类型
-TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
-TYPE_Price_GongXun = 105    # 功勋点
-TYPE_Price_ArrestPoint = 110    # 悬赏积分
-
 # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
 TYPE_Price_CurrencyDict = {
-                           TYPE_Price_Family_Contribution:CDBPlayerRefresh_FamilyContribution,
                            TYPE_Price_FamilyStoreScore:CDBPlayerRefresh_FamilyStoreScore,
                            TYPE_Price_Rune:CDBPlayerRefresh_Rune,
                            TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
@@ -803,7 +803,7 @@
                            TYPE_Price_BourseMoney:None,
                            TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
                            TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
-                           TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
+                           TYPE_Price_FamilyCoin:CDBPlayerRefresh_FamilyCoin,
                            TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
                            TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
                            TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
@@ -825,6 +825,7 @@
                            TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
                            TYPE_Price_HeroScore:CDBPlayerRefresh_HeroScore,
                            TYPE_Price_GoldRushEnergy:CDBPlayerRefresh_GoldRushEnergy,
+                           TYPE_Price_ArenaTicket:CDBPlayerRefresh_ArenaTicket,
                            TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                            }
 
@@ -842,47 +843,17 @@
 ) = range(1, 4)
 
 # 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
-GameFuncID_Official = 12        # 官爵,境界
-GameFuncID_Family = 15          # 战盟,仙盟
-GameFuncID_Billboard = 72       # 排行榜
-GameFuncID_SignDay = 81         # 签到
-GameFuncID_Treasure = 99        # 寻宝
-GameFuncID_Arena = 195          # 竞技场
+GameFuncID_Official = 10        # 官爵,境界
+GameFuncID_Family = 11          # 战盟,仙盟
+GameFuncID_Arena = 27          # 竞技场
 
-GameFuncID_Wing = 3             # 翅膀
-GameFuncID_Pet = 6              # 宠物,灵宠
-GameFuncID_MagicWeapon = 7      # 法宝
-GameFuncID_Horse = 8            # 坐骑
-GameFuncID_GodWeapon = 20       # 神器
-GameFuncID_Talent = 149         # 天赋
-GameFuncID_RefineExp = 60       # 经验炼制,祈愿
-GameFuncID_RefineMoney = 61     # 金币炼制,祈愿
-GameFuncID_WorldLV = 71         # 世界等级
-GameFuncID_Friend = 73          # 好友
-GameFuncID_RefineStove = 87     # 炼丹炉
-GameFuncID_EquipWash = 91       # 洗练
-GameFuncID_FirstGoldTip = 128      # 首充优势提示
-GameFuncID_EquipDecompose = 123 # 装备分解
-GameFuncID_DailyQuest = 78      # 日常
-GameFuncID_FreeGoods = 130      # 极品白拿
-GameFuncID_OSSail = 132         # 开服特惠
-GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
-GameFuncID_AddPoint = 145       # 加点功能/灵根功能
-GameFuncID_LittleHelper = 146   # 小助手
-GameFuncID_TJG = 147            # 脱机挂
-GameFuncID_SuperGift = 150      # 超值礼包
-GameFuncID_CrossRealmPK = 157   # 跨服天梯
-GameFuncID_PenglaiBoss = 162    # 蓬莱仙境
-GameFuncID_ZhuXianBoss = 163    # 诛仙BOSS
-GameFuncID_FaQi = 199           # 法器
-GameFuncID_LianTi = 207         # 炼体
-GameFuncID_CrossBattlefield = 208   # 跨服古神战场
-GameFuncID_Championship = 210   # 排位
-GameFuncID_Guaji = 228          # 挂机
 # 以下为暂时无用的
-GameFuncID_RunDaily = 34        # 日常跑环
-GameFuncID_RunFamily = 53       # 战盟跑环
-GameFuncID_ArrestTask = 7100    # 悬赏任务
+GameFuncID_Wing = -1            # 翅膀 3
+GameFuncID_Pet = -1             # 宠物,灵宠 6
+GameFuncID_Horse = -1           # 坐骑 8
+GameFuncID_GodWeapon = -1       # 神器 20
+GameFuncID_OSSail = -1          # 开服特惠 132
+GameFuncID_AddPoint = -1        # 加点功能/灵根功能 145
 
 #家族悬赏任务完成状态记录位标识
 Def_ArrestOverState_BitDic = {
@@ -955,11 +926,14 @@
                        Def_GameRecType_FamilyGCZCityWall, # 仙盟攻城战城池信息, zoneID 305
                        Def_GameRecType_TalkCache, # 聊天缓存,频道 306
                        Def_GameRecType_PlayerOfflineUnprocessed, # 离线玩家待处理事件,playerID 307
-                       ) = range(300, 1 + 307)
+                       Def_GameRecType_ArenaRecord, # 演武场玩家挑战记录,playerID 308
+                       ) = range(300, 1 + 308)
 #通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1
 Def_GameRecValueKeyDict = {
                            Def_GameRecType_Xiangong:[1],
                            }
+#仅查看自己的记录
+Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord]
 
 #通用信息记录类型
 Def_UniversalGameRecTypeList = (
@@ -987,7 +961,7 @@
                                 Def_UniversalGameRecType_LuckyCloudBuyNum, # 幸运云购购买号码记录 21
                                 Def_UniversalGameRecType_LuckyCloudBuyLottery, # 幸运云购开奖记录 22
                                 Def_UniversalGameRecType_CrossBattlefieldBuy, # 玩家购买的跨服战场 23
-                                Def_UniversalGameRecType_UpdatePlayerName,  # 玩家改名正在改名中的信息24
+                                Def_UniversalGameRecType_24,
                                 Def_UniversalGameRecType_BossDropGoodItemInfo,  # boss掉落好物品信息记录25
                                 Def_UniversalGameRecType_26,
                                 Def_UniversalGameRecType_27,
@@ -1049,21 +1023,21 @@
 
 #家族行为类型 在GameServer.ChConfig.ActionTypeSaveCnt 中配置最高存储条数
 Def_ActionTypeList = (
-                      Def_ActionType_FamilyPray,    #家族祈福0
-                      Def_ActionType_1,    #1
-                      Def_ActionType_FamilyArrest,    #家族悬赏完成情况2
+                      Def_ActionType_FamilyData, #仙盟额外记录信息0
+                      Def_ActionType_1,
+                      Def_ActionType_2,
                       Def_ActionType_FamilyAdd,    #申请进入家族3
-                      Def_ActionType_FamilyMember,    #记录家族成员信息4(以前开服活动用,暂废弃)
-                      Def_ActionType_LeaderImpeachTime,  # 族长下线了多久5
-                      Def_ActionType_FamilyBossFB,    #记录家族boss副本信息6
-                      Def_ActionType_FamilyStore,    #记录战盟仓库操作记录7
+                      Def_ActionType_4,
+                      Def_ActionType_5,
+                      Def_ActionType_6,
+                      Def_ActionType_7,
                       Def_ActionType_FamilyZhenfa,    #仙盟阵法8
-                      Def_ActionType_XXX9,    #9
-                      Def_ActionType_XXX10,    #10
-                      Def_ActionType_OfficerModelEquip,    #记录家族有职位的成员模型装备信息11
+                      Def_ActionType_9,
+                      Def_ActionType_10,
+                      Def_ActionType_11,
                       Def_ActionType_FamilyEvent,    #记录家族事件12
-                      Def_ActionType_13,    #boss凭证提交 13
-                      Def_ActionType_FamilyCTGAssist,    #仙盟充值协助活动 14
+                      Def_ActionType_13,
+                      Def_ActionType_14,
                       Def_ActionType_FamilyEmblem,    #仙盟时效徽章信息 15
                       Def_ActionType_Zhenbaoge,    #珍宝阁 16
                       Def_ActionType_TalkCache,    #聊天缓存 17,最大条数配置决定
@@ -1071,13 +1045,6 @@
                       
 #家族某行为类型保存的条数
 ActionTypeSaveCnt = {
-                     Def_ActionType_FamilyPray:10 ,    #家族祈福
-                     Def_ActionType_FamilyArrest:7,     #家族悬赏
-                     Def_ActionType_FamilyMember:1,       #记录家族成员信息
-                     Def_ActionType_LeaderImpeachTime:1,  # 族长下线了多久
-                     Def_ActionType_FamilyBossFB:1,  # 记录家族boss副本信息
-                     Def_ActionType_FamilyStore:30,       #仓库操作记录
-                     Def_ActionType_OfficerModelEquip:10,  # 记录家族有职位的成员模型装备信息(盟主+副盟主*2+战斗队长*5)
                      Def_ActionType_FamilyEvent:50,  # 记录家族事件
                      }
 
@@ -1199,7 +1166,6 @@
 CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
 CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
 CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
-CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
 CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
 CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver"  # 逐鹿万界结算信息
 CrossServerMsg_Worship = "Worship"  # 膜拜信息
@@ -1354,9 +1320,9 @@
 
 # 阵容定义
 LineupList = (
-Lineup_Main, # 主阵容
-Lineup_Arena, # 竞技场进攻阵容
-Lineup_ArenaDef, # 竞技场防守阵容
+Lineup_Main, # 主阵容 1
+Lineup_Arena, # 竞技场进攻阵容 2
+Lineup_ArenaDef, # 竞技场防守阵容 3
 ) = range(1, 1 + 3)
 
 # 宠物物品数据状态
@@ -1491,59 +1457,6 @@
 Def_UserAction_Money_Get = 1    # 货币产出
 #------------------------------------------------------------------------
 
-# 难度定义
-DifficultyList = (
-Difficulty_Common, # 普通
-Difficulty_Elite, # 精英 
-Difficulty_Hero, # 英雄 
-) = range(3)
-
-# 每日活动编号定义
-DailyActionIDList = (
-DailyActionID_DailyRunMission, # 赏金跑环任务
-DailyActionID_FamilyRunMission, # 战盟跑环任务
-DailyActionID_EquipPlus, # 强化
-DailyActionID_FieldFight, # 野外挂机
-DailyActionID_OfflineFight, # 脱机挂机
-DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃)
-DailyActionID_Dice, # 我要太极
-DailyActionID_Pray, # 祈愿
-DailyActionID_WorldBOSS, # 世界BOSS
-DailyActionID_SealDemon, # 封魔坛 10
-DailyActionID_TowerSD, # 符印塔扫荡
-DailyActionID_XXX12, # 废弃12
-DailyActionID_Tower, # 符印塔
-DailyActionID_MagicWeapon, # 法宝集魂
-DailyActionID_FBHelp, # 助战副本 15
-DailyActionID_BOSSHome, # BOSS之家
-DailyActionID_FamilyRobBoss, # 仙盟抢boss
-DailyActionID_KillNPC, # 野外怪物
-DailyActionID_IceLode, # 冰晶矿脉
-DailyActionID_HelpBattleCheckIn, # 助战登记  20
-DailyActionID_CrossReamPK, # 跨服PK  21
-DailyActionID_FamilyBoss1, # 仙盟BOSS  22
-DailyActionID_SkyTower, # 天星塔  23
-DailyActionID_HorsePetBoss, # 骑宠BOSS  24
-DailyActionID_FairyDomain, # 缥缈仙域  25
-DailyActionID_AuctionItem, # 拍卖行上架/竞拍  26
-DailyActionID_LeiFaBoss, # 雷罚boss 27
-DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
-DailyActionID_FamilyChuanGong, # 仙盟传功 29
-DailyActionID_FamilyParty, # 仙盟宴会 30
-DailyActionID_31, # 活跃修炼 31
-DailyActionID_SkyTreasureBox, # 天降宝箱 32
-DailyActionID_Arena, # 竞技场 33
-DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
-DailyActionID_CrossBattlefield, # 跨服战场 35
-DailyActionID_FamilySit, # 跨服战场 36
-) = range(1, 36 + 1)
-
-# 跨服每日活动编号定义, 从150开始
-CrossDailyActionIDList = (
-CrossDailyActionID_YaomoBoss, # 妖魔boss 150
-CrossDailyActionID_FamilyWarFlag, # 跨服仙盟夺旗战/逐鹿万界 151
-) = range(150, 150 + 2)
-
 # 成就类型定义
 SuccessTypeList = (
 SuccType_HeroLV, # 等级达到XX级成就1
@@ -1626,7 +1539,7 @@
 SuccType_DujieFBHelp, #渡劫护法成功X次 78
 SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
 SuccType_XXX80, #废弃 80
-SuccType_FBEncourage, #x副本累计鼓舞X次 81
+SuccType_81, #x副本累计鼓舞X次 81
 SuccType_EquipStar, #x件x阶x星 82
 SuccType_XXX83, #废弃 83
 SuccType_XXX84, #废弃 84
@@ -1645,7 +1558,7 @@
 SuccType_XXX97, # 废弃97
 SuccType_XXX98, # 废弃98
 SuccType_XXX99, # 废弃99
-SuccType_FamilyTechLV, # 仙盟X技能X级100
+SuccType_100, # 100
 SuccType_XXX101, # 废弃101
 SuccType_XXX102, # 废弃102
 SuccType_XXX103, # 废弃103
@@ -1745,8 +1658,7 @@
                               SuccType_Pray,SuccType_PetClassLV,
                               SuccType_QueenRelics,SuccType_XMZZConWin,
                               SuccType_Collect,SuccType_DogzBattle,
-                              SuccType_UseItem,SuccType_FamilyTechLV,
-                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
+                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_XBXZ,
                               SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
                               SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
                               ]
@@ -1861,18 +1773,6 @@
     EntFBAskRet_Other,          # xx 其他限制
     EntFBAskRet_Max,
 ) = range(18)
-
-
-#增加仙盟活跃的活动类型
-FamilyActiveIDList = (
-FamilyActive_Task, #仙盟任务
-FamilyActive_Party, #仙盟宴会
-FamilyActive_BOSS, #仙盟BOSS
-FamilyActive_War, #仙盟联赛
-FamilyActive_HelpDujie, #同盟护法
-FamilyActive_SWRH, #守卫人皇
-) = range(1,6+1)
-
 
 # BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分
 (

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