From 71d77df560af421d106484e9276e89297b88e40a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 04 六月 2025 19:09:47 +0800
Subject: [PATCH] 0312 调整结构简化为 只有 Client和Server概念 导出

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index 74520ef..d67d9e1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,7 +28,6 @@
 import DataRecordPack
 import PlayerWing
 import PlayerDogz
-import EventShell
 
 import random
 import math
@@ -294,7 +293,6 @@
         #itemColor = makeItemData.GetItemColor()
         #itemQuality = makeItemData.GetItemQuality()
         #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
-        #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
     # 合成失败
     else:
         GameWorld.DebugLog("合成失败!")

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