From 71d77df560af421d106484e9276e89297b88e40a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 04 六月 2025 19:09:47 +0800 Subject: [PATCH] 0312 调整结构简化为 只有 Client和Server概念 导出 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 2 -- 1 files changed, 0 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py index 74520ef..d67d9e1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py @@ -28,7 +28,6 @@ import DataRecordPack import PlayerWing import PlayerDogz -import EventShell import random import math @@ -294,7 +293,6 @@ #itemColor = makeItemData.GetItemColor() #itemQuality = makeItemData.GetItemQuality() #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality]) - #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality) # 合成失败 else: GameWorld.DebugLog("合成失败!") -- Gitblit v1.8.0