From 7401f56246945b00aa91d12ba03ec3865c4c2b25 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 03 九月 2025 16:58:58 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(天赋洗炼改为仅使用洗炼ID,锁定天赋增加消耗洗炼道具个数;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py index 552bb7e..325ade2 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyStore.py @@ -248,8 +248,9 @@ # 给物品 if itemDict: - itemDict['IsBind'] = isBind - ItemControler.GivePlayerEquip(curPlayer, itemDict, event=[ChConfig.ItemGive_FamilyStore, False, {}]) + pass + #itemDict['IsBind'] = isBind + #ItemControler.GivePlayerEquip(curPlayer, itemDict, event=[ChConfig.ItemGive_FamilyStore, False, {}]) else: ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_FamilyStore, False, {}]) -- Gitblit v1.8.0