From 74eaf157601e3ed4f90493abcbe99435f7d1172e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 一月 2026 20:40:02 +0800
Subject: [PATCH] 358 【内政】红颜系统-服务端(红颜消耗物品激活改为消耗背包中的物品;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 45 +++------------------------------------------
1 files changed, 3 insertions(+), 42 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 61490aa..7e95c2f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -2803,6 +2803,9 @@
# 累加未结算战锤 - 经验
unXiantaoCntExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_UnXiantaoCntExp)
NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_UnXiantaoCntExp, unXiantaoCntExp + price)
+ # 累加最后一档品质装备保底
+ lastColorEquipLucky = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_LastColorEquipLucky)
+ NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LastColorEquipLucky, lastColorEquipLucky + price)
# 累加未结算战锤 - 装备
AddUnXiantaoCntEquip(curPlayer, price)
# 累加未结算战锤 - 战利品
@@ -4528,48 +4531,6 @@
# atkInterval *= 100
return atkInterval
-
-##玩家增加真气
-# @param curPlayer 玩家
-# @param value 增加数值
-# @param canOverbrim 可否溢出(默认不行)
-# @param isSysMsg 是否系统提示(默认需要)
-# @return None
-def PlayerAddZhenQi(curPlayer, addValue, canOverbrim=False, isSysMsg=True, eventName="unknown", eventData=""):
- if addValue <= 0:
- return True
-
- curZhenQi = GetZhenQi(curPlayer) # 当前真气
-
- value = curZhenQi + addValue
-
- if value == curZhenQi:
- #真气值没有改变
- return False
- SetZhenQi(curPlayer, value)
- return True
-
-
-##玩家减少真气
-# @param curPlayer 玩家
-# @param lostValue 减少数值
-# @return None
-def PlayerLostZhenQi(curPlayer, lostValue, eventName="unknown", eventData=""):
- if lostValue <= 0:
- return True
-
- curZhenQi = GetZhenQi(curPlayer) # 当前真气
-
- value = max(0, curZhenQi - lostValue)
- if value < 0:
- GameWorld.ErrLog("curZhenQi = %s, lostValue = %s" % (curZhenQi, lostValue))
- return False
- SetZhenQi(curPlayer, value)
- return True
-
-## SP真气值 - 暂废弃 ExAttr7、ExAttr8 改为专精选择通知,用于前端表现其他玩家的不同专精特效
-def GetZhenQi(curPlayer): return 0
-def SetZhenQi(curPlayer, totalZhenQi): return
#===============================================================================
# #@warning: ExAttr6~ExAttr10, 新增2个布尔默认参数, 是否通知客户端, 是否通知GameServer, 默认值为False
--
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