From 758c00df67da77c14c0b84390a23d49c3e64429a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 15 十月 2025 17:00:33 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(增加称号同步:公会成员A520 A522,排行榜Value2,演武场匹配A922; 修复演武场战斗日志记录json格式错误bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py |  275 ++++++++++++-------------------------------------------
 1 files changed, 60 insertions(+), 215 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
index f3e9f06..fda4278 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
@@ -415,12 +415,45 @@
         return
     
     def findDBPlayer(self, playerID):
+        '''根据玩家ID查找dbPlayer
+        @return: None or tagDBPlayer
+        '''
         col = self.db[UCN_DBPlayer]
         dbPlayer = DataServerPlayerData.tagDBPlayer()
         dbPlayer.IsDeleted = 0
         if not dbPlayer.adoLoadCEx(col, {"PlayerID":playerID}):
             return
         return dbPlayer
+    
+    def findDBPlayerByName(self, playerName, backDBPlayer=False):
+        '''根据玩家名查找dbPlayer
+        @param backDBPlayer: 可指定返回 tagDBPlayer 实例,默认false,直接返回db数据字典
+        @return: None or db数据字典{k:v, ...} or tagDBPlayer
+        '''
+        collection = self.db[UCN_DBPlayer]
+        rec = collection.find_one({'PlayerName':fix_incomingText(playerName), 'IsDeleted':0})
+        if not rec:
+            return
+        if backDBPlayer:
+            dbPlayer = DataServerPlayerData.tagDBPlayer()
+            dbPlayer.readRecord(rec)
+            return dbPlayer
+        return rec
+    
+    def findDBPlayerByAccID(self, accID, backDBPlayer=False):
+        '''根据玩家账号查找dbPlayer
+        @param backDBPlayer: 可指定返回 tagDBPlayer 实例,默认false,直接返回db数据字典
+        @return: None or db数据字典{k:v, ...} or tagDBPlayer
+        '''
+        collection = self.db[UCN_DBPlayer]
+        rec = collection.find_one({'AccID':fix_incomingText(accID), 'IsDeleted':0})
+        if not rec:
+            return
+        if backDBPlayer:
+            dbPlayer = DataServerPlayerData.tagDBPlayer()
+            dbPlayer.readRecord(rec)
+            return dbPlayer
+        return rec
     
     def requestLogicProcess(self, pack):
         db = self.db
@@ -433,6 +466,13 @@
         
         mylog.debug("begin process request type = %d"%requestType)
         
+        if requestType == CommonDefine.gstCrossServerToServerPack:
+            oFuncGrade = self.GetFuncGrade('gstCrossServerToServerPack')
+            oFuncGrade.Start()
+            self.OnCrossServerToServerPack(db, pack)
+            oFuncGrade.End()
+            return True
+
         if requestType == CommonDefine.gstGMToolCommand:
             oFuncGrade = self.GetFuncGrade('gstGMToolCommand')
             oFuncGrade.Start()
@@ -455,26 +495,6 @@
             oFuncGrade.End()
             return True
         
-        if requestType == CommonDefine.gstMergeQueryRegisterResult:
-            oFuncGrade = self.GetFuncGrade('gstMergeQueryRegisterResult')
-            oFuncGrade.Start()
-            self.OnMergeQueryRegisterResult(db, pack)
-            oFuncGrade.End()
-            return True
-        
-        if requestType == CommonDefine.gstMergeRegisterPlayer:
-            oFuncGrade = self.GetFuncGrade('gstMergeRegisterPlayer')
-            oFuncGrade.Start()
-            self.OnMergeRegisterPlayerByCache(db, pack)
-            oFuncGrade.End()
-            return True
-        
-        if requestType == CommonDefine.gstMergePlayerData:
-            oFuncGrade = self.GetFuncGrade('gstMergePlayerData')
-            oFuncGrade.Start()
-            self.OnMergeChildToCenterPlayerData(db, pack)
-            oFuncGrade.End()
-            return True
         
         if requestType == CommonDefine.gstQueryNewGuyCardState:
             oFuncGrade = self.GetFuncGrade("gstQueryNewGuyCardState")
@@ -822,14 +842,7 @@
             self.OnInsertImpeach(db, pack) 
             oFuncGrade.End()    
             return True                                                        
-        
-
-        if requestType == CommonDefine.gstMergerChildToCenter:
-            oFuncGrade = self.GetFuncGrade("gstMergerChildToCenter")
-            oFuncGrade.Start()      
-            self.OnMergerChildToCenter(db, pack) 
-            oFuncGrade.End() 
-            return True
+    
         
         if requestType == CommonDefine.gstPrepareCreateRole:
             oFuncGrade = self.GetFuncGrade("gstPrepareCreateRole")
@@ -899,6 +912,25 @@
         self.packSend(sessionID, 0, 0, CommonDefine.atMergeLogic, MMORPGPack.stGame,
                       MMORPGPack.stData, sendPack.GetBuffer())
     
+    def OnPlayerLogin(self, curPlayer):
+        ProjSpecialProcess.GMCmdPlayerLogin(curPlayer)
+        return
+    
+    def OnCrossServerToServerPack(self, db, pack):
+
+        if CommonDefine.IsDebug():
+            import binascii
+            mylog.debug('buf = %s'%binascii.b2a_hex(pack.getBuffer()))
+        
+        try:
+            recvPack = MergeServerRecvProtocol.tagLPStringData()
+            recvPack.ReadData(pack.getBuffer())
+            NetPackCommon.RecCrossServerNetPack(recvPack.Data)
+        except:
+            msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnCrossServerToServerPack Catch a unexpetcted exception, error = %s"%traceback.format_exc())
+            mylog.error(msg)
+
+
 
     def OnGMToolCommand(self, db, pack):
 
@@ -911,7 +943,6 @@
         except:
             msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnGMToolCommand Catch a unexpetcted exception, error = %s"%traceback.format_exc())
             mylog.error(msg)
-
 
 
     def OnGeneralDBOper(self, db, pack):
@@ -1182,114 +1213,6 @@
                      + gmIPData + rolePetData + petSkillData + roleNormalDictData + roleDienstgradData+battleFormationData
         
 
-
-    # 查询返回0/1 代表是否成功
-    def OnMergeQueryRegisterResult(self, db, pack): 
-        g_mergeRegisterPlayerDict = PyGameData.g_mergeRegisterPlayerDict
-        buf = pack.getBuffer()
-        #len = pack.getLength()
-        recvPack = MergeServerRecvProtocol.tagLPQueryRegisterResult()
-        pos = 0
-        recvPack.ReadData(buf, pos)
-        accID = recvPack.AccID.strip(chr(0))
-        mylog.debug('accID = %s.'%(accID))
-        
-        clientSessionID = pack.getSessionID()
-        client = MergeProxyClientMgr.getMergeProxyClientMgr().findClientBySessionID(clientSessionID)
-        if not client:
-            mylog.warning('client not found!sessionID = %s'%(clientSessionID))
-            return
-
-
-        sendPack = MergeServerSendProtocol.tagMPQueryRegisterResult()
-        sendPack.Type = CommonDefine.dgMergeQueryNewAccount
-        if g_mergeRegisterPlayerDict.get(accID, []):       
-            sendPack.Result = 0
-            self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                          MMORPGPack.stNoSense, sendPack.GetBuffer())
-            mylog.warning('query failed!spec = %s'%accID)
-            return
-        sendPack.Result = 1
-        sendPack.Account = accID
-        sendPack.AccountLen = len(accID)
-        sendPack.Pwd = ""
-        sendPack.PwdLen = 0
-        self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                          MMORPGPack.stNoSense, sendPack.GetBuffer())
-        
-        
-    def OnMergeRegisterPlayerByCache(self, db, pack):
-        ''' 缓存跨服玩家上传数据信息 
-            目前账号、玩家ID、角色名均已确保唯一,故无需再重新生成新的账号及角色信息
-            直接接收更新缓存即可,玩家登陆跨服服务器时直接从缓存数据中解析角色数据,从而节省db存取步骤
-        '''
-        g_mergeRegisterPlayerDict = PyGameData.g_mergeRegisterPlayerDict
-        try:
-            buf = pack.getBuffer()
-            recvPack = MergeServerRecvProtocol.tagLPRegisterPlayer()
-            pos = 0
-            recvPack.ReadData(buf, pos)
-            #mylog.debug('pack = %s'%(binascii.b2a_hex(buf)))
-            
-            loginResultPack = MergeServerSendProtocol.tagMPRegisterPlayerResult()
-            loginResultPack.Type = CommonDefine.dgMergeRegisterResult
-            
-            #玩家地图数据,和下线保存包 SavePlayerMapServerDataEx 一致          
-            playerData = recvPack.Data
-            playerRec = DataServerPlayerData.tagDBPlayer()
-            pos = 0
-            dbPlayerReadLen = playerRec.readData(playerData, pos, len(playerData))
-            if -1 == dbPlayerReadLen:
-                #数据异常,长度不足
-                #回复失败
-                loginResultPack.Result = 0
-                loginResultPack.ErrorMsg = 'Player data length not enough!'
-                loginResultPack.ErrorMsgLen = len(loginResultPack.ErrorMsg)
-                self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                              MMORPGPack.stNoSense, loginResultPack.GetBuffer())
-                mylog.warning('player data too short!')
-                return
-            
-            if playerRec.PlayerID == 0:
-                loginResultPack.Result = 0
-                loginResultPack.ErrorMsg = 'Player data error!'
-                loginResultPack.ErrorMsgLen = len(loginResultPack.ErrorMsg)
-                self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                              MMORPGPack.stNoSense, loginResultPack.GetBuffer())
-                mylog.warning('player data error!')
-                return
-            
-            clientSessionID = pack.getSessionID()
-            client = MergeProxyClientMgr.getMergeProxyClientMgr().findClientBySessionID(clientSessionID)
-            if not client:
-                mylog.warning('client not found!sessionID = %s'%(clientSessionID))
-                return
-            groupID = client.groupID
-            
-            playerID = playerRec.PlayerID
-            accID = playerRec.AccID.lower().strip(chr(0))
-                
-            playerName = playerRec.PlayerName.strip()
-            
-            #成功,返回新帐号密码
-            loginResultPack.Result = 1
-            loginResultPack.Account = accID
-            loginResultPack.AccountLen = len(accID)
-            loginResultPack.Pwd = ""
-            loginResultPack.PwdLen = 0
-            self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
-                              MMORPGPack.stNoSense, loginResultPack.GetBuffer())
-            
-            mylog.info('player %s accID=%s, playerID=%s, %s register PK ok!'%(groupID, accID, playerID, playerName))
-            g_mergeRegisterPlayerDict[accID] = [time(), 0, recvPack, groupID] # 更新跨服玩家数据缓存
-        except Exception, e:
-            msg = error.formatMsg('error', error.ERROR_NO_175, "OnMergeRegisterPlayer error %s!traceback = %s, pack = %s"%(e, traceback.format_exc(), binascii.b2a_hex(buf)))
-            mylog.error(msg)
-        except:
-            msg = error.formatMsg('error', error.ERROR_NO_176, "OnMergeRegisterPlayer error!traceback = %s, pack = %s"%(traceback.format_exc(), binascii.b2a_hex(buf)))
-            mylog.error(msg)
-        return
-    
     
     def OnFinishRecharge(self, db, pack):
         # map完成兑换,假设此处没有回复,则此单变成丢单,暂由人工维护
@@ -3527,21 +3450,6 @@
         DBPlayerRecData = DataServerPlayerData.tagDBPlayerRecData()
         data += DBPlayerRecData.adoQueryAll(collection)
         mylog.debug("tagDBPlayerRecData ok")
-
-        collection = db[UCN_DBPyMineAreaAward]
-        DBPyMineAreaAward = DataServerPlayerData.tagDBPyMineAreaAward()
-        data += DBPyMineAreaAward.adoQueryAll(collection)
-        mylog.debug("tagDBPyMineAreaAward ok")
-        
-        collection = db[UCN_DBPyMineAreaRecord]
-        DBPyMineAreaRecord = DataServerPlayerData.tagDBPyMineAreaRecord()
-        data += DBPyMineAreaRecord.adoQueryAll(collection)
-        mylog.debug("tagDBPyMineAreaRecord ok")
-        
-        collection = db[UCN_DBPyMineAreaItem]
-        DBPyMineAreaItem = DataServerPlayerData.tagDBPyMineAreaItem()
-        data += DBPyMineAreaItem.adoQueryAll(collection)
-        mylog.debug("tagDBPyMineAreaItem ok")
         
         collection = db[UCN_DBPyCouple]
         DBPyCouple = DataServerPlayerData.tagDBPyCouple()
@@ -3944,9 +3852,6 @@
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeam, DataServerPlayerData.tagDBPyFuncTeam, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeamMem, DataServerPlayerData.tagDBPyFuncTeamMem, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPlayerRecData, DataServerPlayerData.tagDBPlayerRecData, db)
-                        gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaAward, DataServerPlayerData.tagDBPyMineAreaAward, db)
-                        gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaRecord, DataServerPlayerData.tagDBPyMineAreaRecord, db)
-                        gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaItem, DataServerPlayerData.tagDBPyMineAreaItem, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCouple, DataServerPlayerData.tagDBPyCouple, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyUnNotifyLoveGiftRec, DataServerPlayerData.tagDBPyUnNotifyLoveGiftRec, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCharmValueRec, DataServerPlayerData.tagDBPyCharmValueRec, db)
@@ -4080,9 +3985,6 @@
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeam, DataServerPlayerData.tagDBPyFuncTeam, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeamMem, DataServerPlayerData.tagDBPyFuncTeamMem, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPlayerRecData, DataServerPlayerData.tagDBPlayerRecData, db)
-                        gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaAward, DataServerPlayerData.tagDBPyMineAreaAward, db)
-                        gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaRecord, DataServerPlayerData.tagDBPyMineAreaRecord, db)
-                        gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaItem, DataServerPlayerData.tagDBPyMineAreaItem, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCouple, DataServerPlayerData.tagDBPyCouple, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyUnNotifyLoveGiftRec, DataServerPlayerData.tagDBPyUnNotifyLoveGiftRec, db)
                         gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCharmValueRec, DataServerPlayerData.tagDBPyCharmValueRec, db)
@@ -4236,7 +4138,6 @@
         for i in xrange(0, recCnt):
             rec.clear()
             readLen = rec.readData(data, pos, len(data))
-            rec.dumpString()
             if -1 == readLen:
                 mylog.error('%s.%s readData failed, index = %s'%(self.__class__.__name_, inspect.stack()[0][3], i) )
                 raise CommonDefine.ShortBuf(collectionName)    #如果读取出错,后面全错了
@@ -5700,64 +5601,8 @@
         return True   
 
 
-    def OnMergerChildToCenter(self,db, pack):
-        mylog.debug('OnMergerChildToCenter in')
-#        #伪装来源,便于回包
-#        pack.getPackHead().srcSvrType = MMORPGPack.stGame  
-#        pack.getPackHead().type = CommonDefine.dgMergerChildToCenter 
-        #获取发包参数
-        ServerMgr = MongoDBServer.getServerMgr()
-        sendViaSessionID = ServerMgr.getClientSessionIDByName("CenterGate",0)
-        SessionID = 0
-        PoolIndex = -1
-
-        #读取数据
-        buf = pack.getBuffer()           
-        recvPack = MergeServerRecvProtocol.tagLPStringData()
-        pos = 0
-        recvPack.ReadData(buf, pos)
-        #转发数据到GameServer    
-        sendPack = SendPackProtocol.tagDGMergerChildToGameStringData()
-        sendPack.Type = CommonDefine.dgMergerChildToCenter
-        sendPack.DataLen = recvPack.DataLen
-        sendPack.Data = recvPack.Data
-        
-        ServerMgr.packSendBySessionID(sendViaSessionID, SessionID, PoolIndex,
-                  CommonDefine.atInner,
-                  MMORPGPack.stGame, MMORPGPack.stData, 
-                  sendPack.GetBuffer())
-        mylog.debug('OnMergerChildToCenter sendString toGameServer %s'%recvPack.Data)
-        return True
     
     
-    def OnMergeChildToCenterPlayerData(self,db, pack):
-        mylog.debug('OnMergeChildToCenterPlayerData in')
-        #伪装来源,便于回包
-        #获取发包参数
-        ServerMgr = MongoDBServer.getServerMgr()
-        sendViaSessionID = ServerMgr.getClientSessionIDByName("CenterGate",0)
-        SessionID = 0
-        PoolIndex = -1
-
-        #读取数据
-        buf = pack.getBuffer()           
-        recvPack = MergeServerRecvProtocol.tagLPPlayerData()
-        pos = 0
-        recvPack.ReadData(buf, pos)
-        #转发数据到MapServer    
-        sendPack = SendPackProtocol.tagDMMergePlayerData()
-        sendPack.Type = CommonDefine.dgDBToMapServer
-        sendPack.SubType = CommonDefine.gmMergePlayerData
-        sendPack.DataLen = recvPack.DataLen
-        sendPack.Data = recvPack.Data
-        sendPack.PlayerID = recvPack.PlayerID
-        
-        ServerMgr.packSendBySessionID(sendViaSessionID, SessionID, PoolIndex,
-                  CommonDefine.atInner,
-                  MMORPGPack.stRoute, MMORPGPack.stData, 
-                  sendPack.GetBuffer())
-        mylog.debug('OnMergeChildToCenterPlayerData sendString toMapServer %s'%([recvPack.PlayerID, sendPack.DataLen,]))
-        return True
     
     
     #导出单玩家数据

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