From 77b0f4f5acec30f9be8c7eeadfc25d9641ca26f3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 26 五月 2025 11:46:13 +0800
Subject: [PATCH] 16 卡牌服务端(删除脱机挂)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |   11 +----------
 1 files changed, 1 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index aec60d7..706101a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -100,7 +100,6 @@
 import PassiveBuffEffMng
 import PlayerDiceEx
 import QuestCommon
-import PlayerTJG
 import GameLogic_XMZZ
 import PlayerFlashSale
 import PlayerFlashGiftbag
@@ -838,8 +837,6 @@
     PlayerEquipDecompose.PlayerLogin(curPlayer)
     #防沉迷
     PlayerGameWallow.DoLogic_CheckWallow(curPlayer, tick)
-    # 通知脱机挂信息
-    #PlayerTJG.NotifyTJGInfo(curPlayer)
     # 协助
     PlayerAssist.OnPlayerLogin(curPlayer)
     # 极品白拿
@@ -957,10 +954,7 @@
         
     curPlayer.SetState(0)   # 脱机挂恢复为正常上线
     curPlayer.SetCountryLastWeekHornor(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
-    #tjgTime = PlayerTJG.GetTJGTime(curPlayer)
-    #if tjgTime:
-    #    PlayerControl.SendGameServerRefreshState(curPlayer, IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime)
-        
+    
     PlayerControl.DoGMForbidenTalkOnLogin(curPlayer)
     DataRecordPack.DR_PlayerLogin(curPlayer) # 放最后,记录等级、经验等信息
     return
@@ -1271,7 +1265,6 @@
     #---等级限制---
     if GameWorld.IsCrossServer():
         return
-    #PlayerTJG.TJGDeadOffline(curPlayer)
     
 #===============================================================================
 #    #---等级限制---
@@ -3157,8 +3150,6 @@
     
     #下线召回宠物
     PetControl.ReCallFightPet(curPlayer)
-    
-    #PlayerTJG.CalcPlayerTJG(curPlayer, tick)
     
     #离线session
     EventReport.WriteEvent_session(curPlayer)

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