From 77b0f4f5acec30f9be8c7eeadfc25d9641ca26f3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 26 五月 2025 11:46:13 +0800
Subject: [PATCH] 16 卡牌服务端(删除脱机挂)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py |    8 --------
 1 files changed, 0 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
index 639f63e..cb6496f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -21,7 +21,6 @@
 import SkillShell
 import PassiveBuffEffMng
 import ChNetSendPack
-import PlayerTJG
 import OperControlManager
 import GameObj
 import CrossPlayerData
@@ -654,7 +653,6 @@
     beforeHP = GameObj.GetHP(curObj)
     
     index = 0
-    isPlayerTJG = (curObj.GetGameObjType() == IPY_GameWorld.gotPlayer and PlayerTJG.GetIsTJG(curObj))
     
     skillIDListInDelBuff = []   # buff消失中需要处理添加buff,外层处理避免错乱
     
@@ -669,12 +667,6 @@
         #填表,持续时间为0的Buff为永久Buff
         if not curSkill.GetLastTime() and not curBuffRemainTime:
             index += 1
-            continue
-        
-        if isPlayerTJG and curSkill.GetSkillTypeID() in ChConfig.TJGStateNotRefreshTimeBuff:
-            curBuff.SetCalcStartTick( tick ) 
-            index += 1
-            #GameWorld.DebugLog("脱机挂状态下不刷新buff时间: skillTypeID=%s" % curSkill.GetSkillTypeID())
             continue
         
         remainTime = curBuffRemainTime - ( tick - curBuff.GetCalcStartTick() )

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