From 7cf1be63a7bbf9119bf6c404899e8f71f12400c9 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 20 一月 2026 21:10:30 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格技能朱雀;增加触发方式61-附加持续伤害buff时;群攻触发的命格buff默认只触发一次;增加效果5029-额外结算dot伤害;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index ef02fab..d76dd34 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4049,7 +4049,8 @@ TriggerWay_EnemyBeControlledHard, # 敌方受控时(硬控) 58 TriggerWay_PursueAtk, # 追击直接攻击时 59 TriggerWay_Frozen, # 冰冻目标时 60 -) = range(1, 1 + 60) +TriggerWay_AddDOTBuff, # 附加持续伤害buff时 61 +) = range(1, 1 + 61) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] -- Gitblit v1.8.0