From 7cf1be63a7bbf9119bf6c404899e8f71f12400c9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 21:10:30 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格技能朱雀;增加触发方式61-附加持续伤害buff时;群攻触发的命格buff默认只触发一次;增加效果5029-额外结算dot伤害;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5015.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5015.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5015.py
index 6150af6..2aa0805 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5015.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5015.py
@@ -40,7 +40,7 @@
     
     objList = []
     batObjMgr = BattleObj.GetBatObjMgr()
-    for objID in batLineup.posObjIDDict.values():
+    for objID in batLineup.getBatHeroObjIDList():
         curBatObj = batObjMgr.getBatObj(objID)
         if not curBatObj:
             continue

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