From 7cf1be63a7bbf9119bf6c404899e8f71f12400c9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 21:10:30 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格技能朱雀;增加触发方式61-附加持续伤害buff时;群攻触发的命格buff默认只触发一次;增加效果5029-额外结算dot伤害;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py
index 218145c..d5d5d9e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py
@@ -18,7 +18,7 @@
import BattleObj
#import GameWorld
-def GetHappenValue(attacker, defender, curEffect, effSkill, **skillkwargs):
+def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
checkInStateList = curEffect.GetEffectValue(1)
if checkInStateList:
checkMainSkillTag = curEffect.GetEffectValue(2)
--
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