From 7d3e60ddbd25e5dbc58450b8f5595bb431303330 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 19:12:25 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1020;增加效果5050 - 触发释放技能(按累计能量达到时释放))
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py | 12 +++++++++---
1 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
index 3e18e05..d9422e6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
@@ -16,17 +16,23 @@
#-------------------------------------------------------------------------------
import TurnBuff
+import GameWorld
-def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill):
+def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
#结算一次扣除1回合
- remainTime = max(0, effBuff.GetRemainTime() - 1)
- effBuff.SetRemainTime(remainTime)
+ remainTime = effBuff.GetRemainTime()
TurnBuff.DoBuffProcess(turnFight, batObj, effBuff)
+ if remainTime == 0:
+ GameWorld.DebugLog("永久buff,不扣回合数")
+ return True
+
+ remainTime -= 1
if remainTime <= 0:
TurnBuff.DoBuffDel(turnFight, batObj, effBuff)
else:
+ effBuff.SetRemainTime(remainTime)
TurnBuff.SyncBuffRefresh(turnFight, batObj, effBuff)
return True
--
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