From 7dafc3a10c56f44ea6ab7fbdbdadd29ba679e1be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 十二月 2025 15:30:09 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(步练师所有技能; 5023效果增加可指定消耗层级或不消耗怒气;增加效果6031;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 199 ++++++++++++++++++++-----------------------------
1 files changed, 83 insertions(+), 116 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 394c127..2503a18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -60,8 +60,8 @@
import PlayerZhanling
import PlayerGoldRush
import PlayerLLMJ
-import ItemCommon
import PyGameData
+import DBDataMgr
import CommFunc
import time
@@ -95,10 +95,6 @@
def OnLogin(curPlayer):
if not DoResetCTGCountByTime(curPlayer):
Sync_CoinToGoldCountInfo(curPlayer)
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState):
- Sync_DayFreeGoldGiftState(curPlayer)
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnlineRechargeTHAward):
- SyncOnlineRechargeTH(curPlayer)
return
def DoResetCTGCountByTime(curPlayer):
@@ -205,9 +201,6 @@
if syncRecordIDList:
Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState):
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DayFreeGoldGiftState, 0)
- Sync_DayFreeGoldGiftState(curPlayer)
return
def OnWeek(curPlayer):
@@ -245,11 +238,11 @@
# tagHead Head;
#};
def OnQueryRecharge(index, packData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- if tick - curPlayer.GetDictByKey("QRtick") < 10000:
- return
- curPlayer.SetDict("QRtick", tick)
- curPlayer.SendDBQueryRecharge()
+ #curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ #if tick - curPlayer.GetDictByKey("QRtick") < 10000:
+ # return
+ #curPlayer.SetDict("QRtick", tick)
+ #curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
return
#// A1 23 查询充值次数 #tagCMQueryCoinToGoldCount
@@ -345,7 +338,7 @@
PlayerControl.SendMailByKey("ExchangeToPayCoin", [playerID], addItemList, paramList)
if payOrderType != PayOrderType_PayCoin:
- serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
addDRDict.update({"coinType":ChConfig.CoinType_ExchangePayCoin, "PayCoin":[befPayCoin, aftPayCoin],
"VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName})
DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
@@ -416,6 +409,15 @@
cPlayerCoin.isAddBourseMoney = isAddBourseMoney
return PlayerCoinToGold(curPlayer, cPlayerCoin, eventName)
+def OnDBPushRecharge(curPlayer, orderID, orderInfo, orderAmount):
+ cPlayerCoin = CPY_PlayerCoinToGold()
+ cPlayerCoin.useCoin = orderAmount
+ cPlayerCoin.orderID = orderID
+ cPlayerCoin.orderInfo = orderInfo
+ cPlayerCoin.isAddBourseMoney = True
+ GameWorld.Log("OnDBPushRecharge: useCoin=%s,orderInfo=%s,orderID=%s" % (cPlayerCoin.useCoin, cPlayerCoin.orderInfo, cPlayerCoin.orderID), curPlayer.GetPlayerID())
+ return PlayerCoinToGold(curPlayer, cPlayerCoin, ChConfig.Def_GiveMoney_CoinToGold)
+
##特别说明:充值赠送点券都要计算到各个活动中
##玩家点卷兑换元宝.
# @param curPlayer 玩家实例
@@ -429,12 +431,15 @@
orderInfo = chargeInfo.GetOrderInfo() # 商品编号
orderID = chargeInfo.GetOrderID() #订单号,兑换成功后清除
isAddBourseMoney = chargeInfo.GetIsAddBourseMoney()
- if orderID:
- curPlayer.SendDBFinishRecharge(orderID)
-
+ #if orderID:
+ # curPlayer.SendDBFinishRecharge(orderID)
+
appID = chargeInfo.GetAppID()
if not appID:
appID = GameWorld.GetPlayerPlatform(curPlayer)
+ if not appID:
+ appID = GameWorld.GetAppIDByAccID(curPlayer.GetAccID())
+ GameWorld.DebugLog("GetAppIDByAccID appID=%s" % appID)
addDRDict = {"orderCoin":orderCoin, "orderInfo":orderInfo, "orderID":orderID,
"isAddBourseMoney":isAddBourseMoney, "eventName":eventName, "appID":appID}
@@ -513,7 +518,7 @@
recordID = ctgIpyData.GetRecordID() if ctgIpyData else 0
Sync_CoinToGoldReport(curPlayer, orderID, orderCoin, recordID, orderInfo)
- curPlayer.SendDBQueryRecharge()
+ #curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
return True
def __GetCTGInfoByID(curPlayer, recordID, addDRDict):
@@ -576,21 +581,8 @@
return
addDRDict.update({"selectItemList":selectItemList})
- totalBuyCountUpd = min(totalBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCountUpd)
- addDRDict.update({"totalBuyCountUpd":totalBuyCountUpd})
-
- todayBuyCountUpd = min(todayBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCountUpd)
- addDRDict.update({"todayBuyCountUpd":todayBuyCountUpd})
-
- weekBuyCountUpd = min(weekBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekCTGCount % recordID, weekBuyCountUpd)
- addDRDict.update({"weekBuyCountUpd":weekBuyCountUpd})
-
- monthBuyCountUpd = min(monthBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MonthCTGCount % recordID, monthBuyCountUpd)
- addDRDict.update({"monthBuyCountUpd":monthBuyCountUpd})
+ totalBuyCountUpd, todayBuyCountUpd, weekBuyCountUpd, monthBuyCountUpd = __addCTGIDBuyCnt(curPlayer, recordID)
+ addDRDict.update({"totalBuyCountUpd":totalBuyCountUpd, "todayBuyCountUpd":todayBuyCountUpd, "weekBuyCountUpd":weekBuyCountUpd, "monthBuyCountUpd":monthBuyCountUpd})
giveItemList = []
giveItemList += GetCTGGiveItemList(ipyData)
@@ -610,8 +602,50 @@
prizeGold += actPrizeGold
addDRDict.update({"actRechargePrize":1})
- Sync_CoinToGoldCountInfo(curPlayer, [recordID])
+ syncRecordIDList = [recordID]
+ # 打包购买 - 目前用于每日特惠,有需要可扩展为通用
+ if recordID == IpyGameDataPY.GetFuncCfg("DailyTehui", 2):
+ packItemDict = {}
+ packCTGIDDict = {}
+ dailyTehuiCTGIDList = IpyGameDataPY.GetFuncEvalCfg("DailyTehui", 1)
+ for ctgID in dailyTehuiCTGIDList:
+ ctgIpyData = IpyGameDataPY.GetIpyGameData("CTG", ctgID)
+ if not ctgIpyData:
+ continue
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % ctgID):
+ continue
+ syncRecordIDList.append(ctgID)
+ ctgItemList = GetCTGGiveItemList(ctgIpyData)
+ packCTGIDDict[ctgID] = ctgItemList
+ for itemID, itemCount, _ in ctgItemList:
+ packItemDict[itemID] = packItemDict.get(itemID, 0) + itemCount
+ __addCTGIDBuyCnt(curPlayer, ctgID)
+ if packCTGIDDict:
+ GameWorld.Log("打包购买: recordID=%s,packCTGIDDict=%s" % (recordID, packCTGIDDict), curPlayer.GetPlayerID())
+ addDRDict.update({"packCTGIDDict":packCTGIDDict})
+ for itemID, itemCount in packItemDict.items():
+ giveItemList.append([itemID, itemCount, 0])
+
+ Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
return moneyType, addGold, prizeGold, giveItemList, ipyData
+
+def __addCTGIDBuyCnt(curPlayer, recordID):
+ totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
+ totalBuyCountUpd = min(totalBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCountUpd)
+
+ todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID)
+ todayBuyCountUpd = min(todayBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCountUpd)
+
+ weekBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekCTGCount % recordID)
+ weekBuyCountUpd = min(weekBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekCTGCount % recordID, weekBuyCountUpd)
+
+ monthBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MonthCTGCount % recordID)
+ monthBuyCountUpd = min(monthBuyCount + 1, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MonthCTGCount % recordID, monthBuyCountUpd)
+ return totalBuyCountUpd, todayBuyCountUpd, weekBuyCountUpd, monthBuyCountUpd
def GetSelectItemListInfo(selectItemInfo, selectItemValue):
errorInfo = ""
@@ -685,16 +719,28 @@
if ctgIpyData and ctgIpyData.GetPayType() == PayType_PayCoin:
# 代币充值,仅给代币,不触发其他内容
+ ctgID = ctgIpyData.GetRecordID()
coinType = ChConfig.CoinType_PayCoin
orderInfo = addDRDict.get("orderInfo", "")
orderCoin = addDRDict.get("orderCoin", 0)
payOrderType = addDRDict.get("payOrderType", PayOrderType_Default)
playerID = curPlayer.GetPlayerID()
+ moneyInfo = {}
befPayCoin = PlayerControl.GetPayCoin(curPlayer)
if addGold and moneyType == ShareDefine.TYPE_Price_PayCoin:
drDict = {ChConfig.Def_Give_Reason_SonKey:orderInfo, "payOrderType":payOrderType, "orderInfo":orderInfo}
PlayerControl.GiveMoney(curPlayer, moneyType, addGold, eventName, drDict)
+ moneyInfo[moneyType] = addGold
aftPayCoin = PlayerControl.GetPayCoin(curPlayer)
+ # 三国版本充代币支持赠送元宝
+ prizeMoneyType = IPY_GameWorld.TYPE_Price_Gold_Money
+ if prizeGold > 0:
+ PlayerControl.GiveMoney(curPlayer, prizeMoneyType, prizeGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
+ moneyInfo[prizeMoneyType] = prizeGold
+
+ if moneyInfo:
+ ItemControler.NotifyGiveAwardInfo(curPlayer, [], ChConfig.ItemGive_CTG, moneyInfo=moneyInfo,
+ dataEx={"orderInfo":orderInfo, "ctgID":ctgID})
isRealMoney = True if addDRDict.get("orderID") else False # tqxbqy 真实订单充代币算真实充值
if isRealMoney:
@@ -703,8 +749,8 @@
ctgRealToday = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealToday) # 当日真实货币充值Coin数 ,不含后台充值- 今日
ctgRealTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealTotal) # 累计真实货币充值Coin数 ,不包后台充值 - 总计
ctgRealFirstTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealFirstTime) # 首次真实货币充值时间戳
- serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
- addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin],
+ serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
+ addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin], "moneyInfo":moneyInfo,
"VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName,
"ctgRealToday":ctgRealToday, "ctgRealTotal":ctgRealTotal, "ctgRealFirstTime":GameWorld.ChangeTimeNumToStr(ctgRealFirstTime) if ctgRealFirstTime else ""})
DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
@@ -801,7 +847,7 @@
PlayerTongTianLing.OnActiviteTTTByCTGID(curPlayer, ctgID)
PlayerLLMJ.OnActiviteByCTGID(curPlayer, ctgID)
- serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
addDRDict.update({"gold":[goldBefore, goldAfter], "changeCoinPoint":[changeCoinPointBefore, changeCoinPointAfter], "todayCTGCoinTotal":todayCTGCoinTotal,
"bourseMoney":[bourseMoneyBefore, bourseMoneyAfter], "addGold":addGold, "prizeGold":prizeGold, "giveItemList":giveItemList, "coinType":coinType,
"coinExp":coinExp, "addVIPExp":addVIPExp, "VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay,
@@ -909,82 +955,3 @@
countInfoPack.RecordCount = len(countInfoPack.CTGCountInfoList)
NetPackCommon.SendFakePack(curPlayer, countInfoPack)
return
-
-## ---------- 每日免费直购礼包 ----------------
-
-def OnGetDayFreeGoldGift(curPlayer):
- ''' 领取每日免费直购礼包
- '''
-
- isGet = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState)
- if isGet:
- #GameWorld.DebugLog("已经领取过每日免费直购礼包!")
- return
-
- rewardItemList = IpyGameDataPY.GetFuncEvalCfg("DayFreeGoldGift", 1)
- if not rewardItemList:
- return
-
- needSpace = len(rewardItemList)
- packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
- if needSpace > packSpace:
- PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
- return
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DayFreeGoldGiftState, 1)
-
- # 给物品
- isAuctionItem = False
- for itemID, itemCount in rewardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
-
- # 通知客户端
- Sync_DayFreeGoldGiftState(curPlayer)
- return
-
-def Sync_DayFreeGoldGiftState(curPlayer):
- clientPack = ChPyNetSendPack.tagMCDayFreeGoldGiftState()
- clientPack.DayFreeGoldGiftState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayFreeGoldGiftState)
- NetPackCommon.SendFakePack(curPlayer, clientPack)
- return
-
-## ------------------------------------------
-## ---------- 创角在线充值特惠 ---------------
-
-def OnGetOnlineRechargeTH(curPlayer):
- ## 领取创角在线充值特惠
- awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnlineRechargeTHAward)
- if awardState:
- #GameWorld.DebugLog("已领取该奖励!")
- return
-
- # 后端只验证是否有充值其中一个即可,不验证充值时间(充值同步到游戏服务器有时间差)
- canGet = False
- needCtgIDList = IpyGameDataPY.GetFuncEvalCfg("OnlineRechargeTH", 2)
- for ctgID in needCtgIDList:
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % ctgID):
- canGet = True
- break
-
- if not canGet:
- return
-
- awardItemList = IpyGameDataPY.GetFuncEvalCfg("OnlineRechargeTH", 3)
- if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
- return
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnlineRechargeTHAward, 1)
-
- for itemID, itemCount, isAuctionItem in awardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem],
- event=["OnlineRechargeTH", False, {}])
-
- SyncOnlineRechargeTH(curPlayer)
- return
-
-def SyncOnlineRechargeTH(curPlayer):
- clientPack = ChPyNetSendPack.tagMCOnlineRechargeTH()
- clientPack.AwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnlineRechargeTHAward)
- NetPackCommon.SendFakePack(curPlayer, clientPack)
- return
-
-## ------------------------------------------
\ No newline at end of file
--
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