From 7dafc3a10c56f44ea6ab7fbdbdadd29ba679e1be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 十二月 2025 15:30:09 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(步练师所有技能; 5023效果增加可指定消耗层级或不消耗怒气;增加效果6031;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
index 007e751..97b22e7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
@@ -16,14 +16,18 @@
 #-------------------------------------------------------------------------------
 
 
-def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, **skillkwargs):
+def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
     layerPer = curEffect.GetEffectValue(0) # 每层增加的万分比
     buffStateList = curEffect.GetEffectValue(1) # buff状态 [状态1, 状态2, ...]
+    checkTag = curEffect.GetEffectValue(2) # buff检查自己还是对方: 0-自己,1-对方
     if not buffStateList:
         return
     
     layerTotal = 0
-    buffMgr = attacker.GetBuffManager()
+    if checkTag:
+        buffMgr = defender.GetBuffManager()
+    else:
+        buffMgr = attacker.GetBuffManager()
     for buffState in buffStateList:
         for buff in buffMgr.FindBuffListByState(buffState):
             layerTotal += buff.GetLayer()

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