From 81669ea742584ffc6cc7d886ee61293d4ac03fb0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 05 三月 2026 17:52:31 +0800
Subject: [PATCH] 534 【开服冲榜】新增活动类型-服务端(武将冲榜-7;红颜冲榜-8;命格冲榜-9;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py |  106 ++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 93 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index b474f25..72fdac1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -21,17 +21,25 @@
 import ChPyNetSendPack
 import NetPackCommon
 import IpyGameDataPY
+import PlayerMail
 import DBDataMgr
 
 import time
 
-def OnDay():
+def OnDay(centerEventValue=0):
+    # @param centerEventValue: 跨服中心事件值,不为0时代表是跨服中心同步的事件,只处理跨服功能需要处理的逻辑
     
     drBillboardTypeList = []
-    if GameWorld.IsCrossServer():
+    if centerEventValue:
+        if not GameWorld.IsCrossServer():
+            # 跨服事件只跨服服务器处理
+            return
         drBillboardTypeList = ShareDefine.CrossBillboardTypeList
+        eventName = "OnDay%s" % centerEventValue
+        
     else:
         drBillboardTypeList = IpyGameDataPY.GetFuncEvalCfg("BillboardSet", 1)
+        eventName = "OnDay"
         
     billboardMgr = DBDataMgr.GetBillboardMgr()
     for billboardType in drBillboardTypeList:
@@ -40,7 +48,7 @@
         groupList = billboardMgr.GetBillboardGroupList(billboardType)
         for billboardType, groupValue1, groupValue2 in groupList:
             billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
-            billboardObj.SaveDRData("OnDay")
+            billboardObj.SaveDRData(eventName)
             
     return
 
@@ -88,14 +96,6 @@
     ##更新玩家总战斗力
     return
 
-def UpdatePyPetBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
-    ## 更新宠物排行榜
-    return
-
-def UpdateRealmBillboard(curPlayer):
-    ##境界榜
-    return
-
 #def __CanPlayerBillboardComm(curPlayer):
 #    ## 玩家可否上榜通用检查
 #    if not GameWorld.IsNormalPlayer(curPlayer):
@@ -106,7 +106,7 @@
 #    
 #    return True
 
-def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, autoSort=False, **kwargs):
+def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, autoSort=False, groupValue1=0, **kwargs):
     ## 更新玩家排行榜
     
     #if not cmpValue and not cmpValue2 and not cmpValue3:
@@ -123,7 +123,6 @@
     kwargs["value5"] = curPlayer.GetModelMark()
     kwargs["value6"] = curPlayer.GetEquipShowSwitch()
     
-    groupValue1 = 0
     UpdateBillboard(bType, groupValue1, playerID, playerName, playerOpInfo, playerJob, value1, value2, 
                     cmpValue, cmpValue2, cmpValue3, autoSort=autoSort, **kwargs)
     return
@@ -388,3 +387,84 @@
         clientPack.ViewIDDataList.append(viewData)
     clientPack.ViewIDDataCnt = len(clientPack.ViewIDDataList)
     return clientPack
+
+def SetOrderRuleListByActTempID(billboardType, templateID, groupValue1=0, groupValue2=0):
+    ## 根据活动榜单模版更新排名规则
+    orderRuleList = []
+    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBillboardAward", templateID)
+    if orderIpyDataList:
+        for ipyData in orderIpyDataList:
+            orderRuleList.append([ipyData.GetRankB(), ipyData.GetNeedValue()])
+            
+    billboardMgr = DBDataMgr.GetBillboardMgr()
+    billBoard = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
+    billBoard.SetOrderRuleList(orderRuleList)
+    return
+
+def DoGiveBillboardAwardByActTempID(billboardType, funcName, templateID, mailKey, groupValue1=0, groupValue2=0, isClearData=False):
+    ## 根据活动榜单模版结算排名奖励,邮件发放
+    # @param funcName: 自定义的功能名称
+    billboardAwardDict = {}
+    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBillboardAward", templateID)
+    if orderIpyDataList:
+        for ipyData in orderIpyDataList:
+            billboardAwardDict[str(ipyData.GetRankB())] = ipyData.GetAwardItemList()
+    DoGiveBillboardAwardByMail(billboardType, funcName, billboardAwardDict, mailKey, groupValue1, groupValue2, isClearData)
+    return
+
+def DoGiveBillboardAwardByMail(billboardType, funcName, billboardAwardDict, mailKey, groupValue1=0, groupValue2=0, isClearData=False):
+    ## 结算排行奖励邮件发放
+    # @param funcName: 自定义的功能名称
+    # @param billboardAwardDict: {"名次":[[itemID,itemCnt], ...], ...}
+    # @param mailKey: 邮件模版key
+    
+    GameWorld.Log("----- %s 结算排行奖励! -----" % (funcName))
+    if not billboardAwardDict:
+        return
+    orderList = [int(orderStr) for orderStr in billboardAwardDict.keys()]
+    orderList.sort()
+    GameWorld.Log("    奖励名次列表: %s" % orderList)
+    
+    billboardMgr = DBDataMgr.GetBillboardMgr()
+    billBoard = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
+    if not billBoard:
+        return
+    billBoard.SortDelayDo()
+    idOrderDict = billBoard.GetIDOrderDict()
+    
+    awardOrder = orderList[0]
+    orderPlayerIDDict = {}
+    billboardCount, billboardMaxCount = billBoard.GetCount(), billBoard.GetMaxCount()
+    GameWorld.Log("    榜单数据数: %s/%s" % (billboardCount, billboardMaxCount))
+    for index in xrange(billboardCount):
+        billBoardData = billBoard.At(index)
+        if not billBoardData:
+            continue
+        playerID = billBoardData.GetID()
+        order = idOrderDict.get(playerID, index + 1)
+        
+        endAward = False # 发奖是否结束
+        while order > awardOrder:
+            nextOrderIndex = orderList.index(awardOrder) + 1
+            if nextOrderIndex >= len(orderList):
+                endAward = True
+                break
+            awardOrder = orderList[nextOrderIndex]
+        if endAward:
+            break
+        
+        if playerID < ShareDefine.RealPlayerIDStart:
+            # 非真人不处理
+            continue
+        
+        orderPlayerIDDict[playerID] = [order, awardOrder]
+        
+        paramList = [order]
+        awardList = billboardAwardDict[str(awardOrder)]
+        PlayerMail.SendMailByKey(mailKey, playerID, awardList, paramList)
+        
+    GameWorld.Log("    奖励玩家名次信息: %s" % orderPlayerIDDict)
+    if isClearData:
+        billBoard.ClearData("Award")
+    GameWorld.Log("---------------------------------------------------")
+    return

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