From 81fd2426b2f8ca34e07e9eaea1f3af54b0ae9527 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 21 一月 2026 10:16:42 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格技能玄武;增加效果7012;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 11 ++++++++++- 1 files changed, 10 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 7f9b175..5b0b0b8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -881,6 +881,7 @@ AfterLogic_DelBuff = "DelBuff" AfterLogic_AddBuff = "AddBuff" AfterLogic_SyncBuff = "SyncBuff" +AfterLogic_TriggerAddBuff = "TriggerAddBuff" # 后置处理添加buff后的被动触发 #伤害飘血类型 ( @@ -1313,6 +1314,11 @@ # 回合战斗站位定义, 1~20 以内为战斗武将固定位置 TFPosNum_Mingge = 99 # 命格固定站位 TFPosNum_Lingshou = 101 # 灵兽起始站位 101~xxx + +# 战斗对象类型,根据 PosNum 区分 +BatObjType_BatHero = 1 # 主战斗武将 +BatObjType_Mingge = 2 # 命格 +BatObjType_Lingshou = 3 # 灵兽 # 性别 BatObjSex_Male = 1 # 男 @@ -4042,7 +4048,9 @@ TriggerWay_SuckHPOne, # 吸血时(多目标仅触发一次) 57 TriggerWay_EnemyBeControlledHard, # 敌方受控时(硬控) 58 TriggerWay_PursueAtk, # 追击直接攻击时 59 -) = range(1, 1 + 59) +TriggerWay_Frozen, # 冰冻目标时 60 +TriggerWay_AddDOTBuff, # 附加持续伤害buff时 61 +) = range(1, 1 + 61) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] @@ -4115,6 +4123,7 @@ SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数 SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能 +SkillEff_LearnSkillEx = 7012 # 额外学习技能(用于拆分完全独立的技能,视为已学习) ( TriggerType_BeSuperHit, # 被暴击触发技能 1 -- Gitblit v1.8.0