From 81fd2426b2f8ca34e07e9eaea1f3af54b0ae9527 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 一月 2026 10:16:42 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格技能玄武;增加效果7012;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   11 ++++++++++-
 1 files changed, 10 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 7f9b175..5b0b0b8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -881,6 +881,7 @@
 AfterLogic_DelBuff = "DelBuff"
 AfterLogic_AddBuff = "AddBuff"
 AfterLogic_SyncBuff = "SyncBuff"
+AfterLogic_TriggerAddBuff = "TriggerAddBuff" # 后置处理添加buff后的被动触发
 
 #伤害飘血类型
 (
@@ -1313,6 +1314,11 @@
 # 回合战斗站位定义, 1~20 以内为战斗武将固定位置
 TFPosNum_Mingge = 99 # 命格固定站位
 TFPosNum_Lingshou = 101 # 灵兽起始站位 101~xxx
+
+# 战斗对象类型,根据 PosNum 区分
+BatObjType_BatHero = 1 # 主战斗武将
+BatObjType_Mingge = 2 # 命格
+BatObjType_Lingshou = 3 # 灵兽
 
 # 性别
 BatObjSex_Male = 1 # 男
@@ -4042,7 +4048,9 @@
 TriggerWay_SuckHPOne, # 吸血时(多目标仅触发一次) 57
 TriggerWay_EnemyBeControlledHard, # 敌方受控时(硬控) 58
 TriggerWay_PursueAtk, # 追击直接攻击时 59
-) = range(1, 1 + 59)
+TriggerWay_Frozen, # 冰冻目标时 60
+TriggerWay_AddDOTBuff, # 附加持续伤害buff时 61
+) = range(1, 1 + 61)
 
 # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
@@ -4115,6 +4123,7 @@
 SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
 SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff
 SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能
+SkillEff_LearnSkillEx = 7012 # 额外学习技能(用于拆分完全独立的技能,视为已学习)
 
 (
 TriggerType_BeSuperHit, # 被暴击触发技能 1

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