From 8363bfa77030134a400ba31f930fb75f8583c3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 10:49:37 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格伤害类技能算触发的武将身上,去除命格结算统计;buff类施法主体还是命格;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
index 726901b..ca0a153 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
@@ -230,6 +230,14 @@
         GameWorld.DebugAnswer(curPlayer, "---------- 【阵营%s】 ----------" % faction)
         batFaction = turnFight.getBatFaction(faction)
         batLineup = batFaction.getBatlineup(1)
+        mgObj = batLineup.getMinggeObj()
+        if mgObj:
+            objName = "命格 ID:%s" % mgObj.GetID()
+            GameWorld.DebugAnswer(curPlayer, "--- %s" % objName)
+            skillMgr = mgObj.GetSkillManager()
+            skillIDList = skillMgr.GetSkillIDList()
+            GameWorld.DebugAnswer(curPlayer, "技能: %s,%s" % (len(skillIDList), skillIDList))
+            
         for posNum in posNumList:
             objID = batLineup.posObjIDDict.get(posNum)
             if not objID:

--
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