From 8363bfa77030134a400ba31f930fb75f8583c3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 10:49:37 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格伤害类技能算触发的武将身上,去除命格结算统计;buff类施法主体还是命格;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
index fcee322..e5cbc67 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
@@ -35,7 +35,7 @@
GameWorld.DebugAnswer(curPlayer, "重置奖励: Zhanling 0 类型")
GameWorld.DebugAnswer(curPlayer, "设置战令: Zhanling 类型 是否激活普通 高级")
GameWorld.DebugAnswer(curPlayer, "设置进度: Zhanling v 类型 进度值")
- GameWorld.DebugAnswer(curPlayer, "设置登录: Zhanling d 登录战令已登录天数")
+ #GameWorld.DebugAnswer(curPlayer, "设置登录: Zhanling d 登录战令已登录天数")
return
value = msgList[0]
--
Gitblit v1.8.0