From 8363bfa77030134a400ba31f930fb75f8583c3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 10:49:37 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格伤害类技能算触发的武将身上,去除命格结算统计;buff类施法主体还是命格;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py
index 2b7b51c..1c3f017 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/test_OnDay.py
@@ -18,10 +18,12 @@
import GameWorld
import PlayerEventCounter
import GameWorldEvent
+import ServerDay
def OnExec(curPlayer, gmList):
__DoExec(GameWorld.GetGameWorld().GetTick())
-
+
+ ServerDay.__printServerDay(curPlayer)
# 暂时同步GameServer,之后可去除
return True
--
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