From 8363bfa77030134a400ba31f930fb75f8583c3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 10:49:37 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格伤害类技能算触发的武将身上,去除命格结算统计;buff类施法主体还是命格;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 6861b51..7ae652f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -437,7 +437,7 @@
getList = []
if isAll:
spaceList = IpyGameDataPY.GetFuncEvalCfg("GoldRush", 1)
- maxSpace = sum(spaceList) if GoldRushAutoCanUse(curPlayer) else spaceList[0]
+ maxSpace = sum(spaceList)
for index in range(maxSpace):
goldID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWarehouse % index)
if not goldID:
--
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