From 8363bfa77030134a400ba31f930fb75f8583c3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 10:49:37 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格伤害类技能算触发的武将身上,去除命格结算统计;buff类施法主体还是命格;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 6861b51..7ae652f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -437,7 +437,7 @@
     getList = []
     if isAll:
         spaceList = IpyGameDataPY.GetFuncEvalCfg("GoldRush", 1)
-        maxSpace = sum(spaceList) if GoldRushAutoCanUse(curPlayer) else spaceList[0]
+        maxSpace = sum(spaceList)
         for index in range(maxSpace):
             goldID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWarehouse % index)
             if not goldID:

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