From 849f499eceec264b1abd0bae174f7b7a10b99433 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 27 一月 2026 19:39:35 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(战斗初始化同步命格PosNum=99)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dingjunge.py | 11 +++++------
1 files changed, 5 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dingjunge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dingjunge.py
index ef0c07a..99f11e5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dingjunge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dingjunge.py
@@ -210,18 +210,17 @@
% (highestLineID, passLayerMax, quickStartLayer, todayLineID), playerID)
# 快速过关奖励按历史最大过关层级领取
- awardItemDict = {}
+ awardIpyData = None
ipyDataMgr = IpyGameDataPY.IPY_Data()
for index in range(ipyDataMgr.GetFBDJGQuickCount()):
quickIpyData = ipyDataMgr.GetFBDJGQuickByIndex(index)
needLayer = quickIpyData.GetNeedLayer()
if needLayer > passLayerMax:
break
- quickItemList = quickIpyData.GetQuickAwardList()
- for itemInfo in quickItemList:
- itemID, itemCount = itemInfo[:2]
- awardItemDict[itemID] = awardItemDict.get(itemID, 0) + itemCount
- awardItemList = [[itemID, itemCount] for itemID, itemCount in awardItemDict.items()]
+ awardIpyData = quickIpyData
+ if not awardIpyData:
+ return
+ awardItemList = awardIpyData.GetQuickAwardList()
# 设置起始层关卡
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DJGLineID, todayLineID)
--
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