From 85a55d93ea4c99337ad1b81d2c471208effaebd1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 23 十二月 2025 18:59:22 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(修复个别情况下上阵中的生效卡被视为未生效的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
index 32612d3..df14000 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
@@ -470,8 +470,10 @@
if inMain:
updEffectiveCardDict[heroID] = [cardAddPer, index, inMain]
else:
- addPer = updEffectiveCardDict.get(heroID, [-1, -1, False])[0]
- if cardAddPer > addPer:
+ effInfo = updEffectiveCardDict.get(heroID, [-1, -1, False])
+ if effInfo[2] == True:
+ pass #GameWorld.Log(" 已经有在阵容中的生效卡了: index=%s" % effInfo[1])
+ elif cardAddPer > effInfo[0]:
updEffectiveCardDict[heroID] = [cardAddPer, index, inMain]
# 更新生效变更的卡牌
--
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