From 88a9eda1278acaa0b0f66b35e2319d59a3e38eca Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 29 八月 2025 16:03:35 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复主线战斗中重登时会自动重新开始战斗bug;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py index 65f15e2..fba8115 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py @@ -25,6 +25,7 @@ import IPY_GameWorld import NetPackCommon import ItemCommon +import PlayerTask import NPCCommon import ChEquip import ObjPool @@ -307,6 +308,8 @@ # 刷属性 ChEquip.RefreshRoleEquipAttr(curPlayer) + + PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_EquipColor) return def __doDecomposeMainEquip(curPlayer, itemIndexList): @@ -320,6 +323,7 @@ moneyTotal = 0 + decomposeCnt = 0 decomposeIndexList = [] for itemIndex in itemIndexList: if itemIndex < 0 or itemIndex >= IdentifyPack.GetCount(): @@ -350,11 +354,13 @@ ItemCommon.DelItem(curPlayer, curEquip, curEquip.GetCount(), True, ChConfig.ItemDel_EquipDecompose) decomposeIndexList.append(itemIndex) + decomposeCnt += 1 if not moneyTotal: return PlayerControl.GiveMoney(curPlayer, moneyType, moneyTotal, "DecomposeMainEquip", isSysHint=False) + PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_EquipDecompose, decomposeCnt) return def __doPickupMainItem(curPlayer, itemIndexList): -- Gitblit v1.8.0