From 893793104afc854bd134bc15da4946ec8d639b12 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 08 九月 2025 15:26:56 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(吞噬升星材料卡仅限制已觉醒的卡,已升级或突破的卡会返还材料;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py | 18 ++++++++++--------
1 files changed, 10 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
index 150d32d..c64ea93 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
@@ -548,6 +548,7 @@
def GetSkillCount(self): return len(self._skillList)
def GetSkillByIndex(self, index): return self._skillList[index]
+ def GetSkillIDList(self): return self._skillDict.keys()
def FindSkillByID(self, skillID): return self._skillDict.get(skillID, None)
def FindSkillByTypeID(self, skillTypeID):
skill = None
@@ -858,14 +859,15 @@
return
objID = batObj.objID
GameWorld.DebugLog("回收战斗单位: objID=%s" % (objID))
- turnFight = batObj.GetTurnFight()
- if turnFight:
- # //04 07 NPC消失#tagNPCDisappear 此处通知消失,与回合制死亡区分
- clientPack = ChNetSendPack.tagNPCDisappear()
- clientPack.NPCID = [objID]
- clientPack.Count = len(clientPack.NPCID)
- turnFight.addBatPack(clientPack)
-
+ #前端确认不需要通知消失
+ #turnFight = batObj.GetTurnFight()
+ #if turnFight:
+ # # //04 07 NPC消失#tagNPCDisappear 此处通知消失,与回合制死亡区分
+ # clientPack = ChNetSendPack.tagNPCDisappear()
+ # clientPack.NPCID = [objID]
+ # clientPack.Count = len(clientPack.NPCID)
+ # turnFight.addBatPack(clientPack)
+
# 最后回收对象
ObjPool.GetPoolMgr().release(batObj)
if objID not in self._freeIDList: # 回收ID,重复利用
--
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