From 89cd5c46258340014d31e4b8c6ee7df0e3b00c2d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 16 三月 2026 19:51:54 +0800
Subject: [PATCH] 16 卡牌服务端(自动开服相关;A103增加同步开服时间;增加是否允许加入跨服标记,默认否;跨服公会仅在允许跨服时才会加入跨服;优化ServersConfig.json配置,支持后台导出,优化战斗服务器配置;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py | 22 ++++++----------------
1 files changed, 6 insertions(+), 16 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
index cb6496f..3f602b2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -23,7 +23,6 @@
import ChNetSendPack
import OperControlManager
import GameObj
-import CrossPlayerData
import AttackCommon
#---------------------------------------------------------------------
@@ -40,13 +39,7 @@
if curObj == None:
# 避免配表错误导致报错
return False
-
- if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_GatherSoul and curObj.GetGameObjType() == IPY_GameWorld.gotNPC:
- if curSkill.GetSkillTypeID() != 23052:
- #GameWorld.DebugLog('聚魂副本玩家不能对怪物上buff curSkill=%s,buffOwner=%s'%(curSkill.GetSkillTypeID(),buffOwner.GetID()))
- return True
- #GameWorld.DebugLog('聚魂副本对怪物上buff curSkill=%s,buffOwner=%s'%(curSkill.GetSkillTypeID(),buffOwner.GetID()))
-
+
if curObj.GetGameObjType() == IPY_GameWorld.gotNPC and curObj.GetIsBoss() not in ChConfig.Def_SkillAttack_NPCIsBoss \
and SkillCommon.GetSkillBattleType(curSkill) == ChConfig.Def_BattleRelationType_CommNoBoss and SkillShell.IsNPCSkillResist(curObj):
# 释放后 对指定BOSS无效的技能
@@ -117,9 +110,9 @@
buffTime = curSkill.GetLastTime()
if not attacker:
return buffTime
- if curSkill.GetEffect(0).GetEffectID() == ChConfig.Def_Skill_Effect_Burn:
- # 灼烧的时间特殊处理
- buffTime = buffTime*(ChConfig.Def_MaxRateValue + PlayerControl.GetBurnTimePer(attacker))/ChConfig.Def_MaxRateValue
+ #if curSkill.GetEffect(0).GetEffectID() == ChConfig.Def_Skill_Effect_Burn:
+ # # 灼烧的时间特殊处理
+ # buffTime = buffTime*(ChConfig.Def_MaxRateValue + PlayerControl.GetBurnTimePer(attacker))/ChConfig.Def_MaxRateValue
buffTime += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, None, curSkill, ChConfig.TriggerType_BuffTime)
return buffTime
@@ -175,9 +168,6 @@
for i in range(len(plusValueList)):
plusValueList[i] = min(plusValueList[i], ChConfig.Def_UpperLimit_DWord)
- # 向跨服发送数据
- CrossPlayerData.SendMergeData_Buff(curObj, curSkillID, plusValueList)
-
# buff层级
layerMaxCnt = 0
layerCalc = 0
@@ -855,7 +845,7 @@
#异常错误
if not buffSkill:
- #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+ #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
return False
buffType = SkillCommon.GetBuffType(buffSkill)
@@ -897,7 +887,7 @@
#异常错误
if not buffSkill:
- #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+ #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
return False
buffType = SkillCommon.GetBuffType(buffSkill)
--
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