From 8d701c0d36c2f4ed0948ea485d10506f9ae86ef8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 20 十二月 2025 14:01:21 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复关羽潜能触发怒气追击会消耗怒气bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py
index 77d6988..94ffffa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py
@@ -75,12 +75,12 @@
if not buffList:
continue
- if delBuffCnt > len(buffList):
+ if delBuffCnt and delBuffCnt < len(buffList):
random.shuffle(buffList) # 随机buff
buffList = buffList[:delBuffCnt]
for buff in buffList:
GameWorld.DebugLog(" 随机移除buff: tagID=%s,buffID=%s" % (tagObj.GetID(), buff.GetBuffID()))
- TurnBuff.DoBuffDel(turnFight, tagObj, buff)
+ TurnBuff.DoBuffDel(turnFight, tagObj, buff, connSkill)
return True
--
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