From 92c1f0e4b8f19a97aefc7f4040aef905725646af Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十一月 2025 18:48:29 +0800
Subject: [PATCH] 0312 增加非debug 允许内网不验证登录
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index cbff1bf..93c6f86 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -717,17 +717,17 @@
family = familyMgr.GetAt(index)
if not family:
continue
- familyID = family.GetID()
+ #familyID = family.GetID()
lvMin = family.GetJoinLVMin()
if lvMin and realmLV < lvMin:
- GameWorld.DebugLog(" 官职不足的不处理! familyID=%s,lvMin=%s" % (familyID, lvMin), playerID)
+ #GameWorld.DebugLog(" 官职不足的不处理! familyID=%s,lvMin=%s" % (familyID, lvMin), playerID)
continue
if family.GetJoinReview():
- GameWorld.DebugLog(" 需要审核的不处理! familyID=%s" % familyID, playerID)
+ #GameWorld.DebugLog(" 需要审核的不处理! familyID=%s" % familyID, playerID)
continue
MemberMax = GetFamilySetting(family.GetLV(), "MemberMax")
if family.GetCount() >= MemberMax:
- GameWorld.DebugLog(" 成员已满的不处理! familyID=%s" % familyID, playerID)
+ #GameWorld.DebugLog(" 成员已满的不处理! familyID=%s" % familyID, playerID)
continue
#直接加入
--
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