From 957597f4baf9db39d67dfc37f09757d269cd9ec0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 26 九月 2025 11:32:47 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(孙策技能;按回合触发伤害的dot支持单buff可算多层伤害;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 8aa2f91..5d3fe75 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2400,14 +2400,14 @@
     
     return callFunc(curPlayer, mapID, funcLineID)
 
-def OnPlayerLineupAttackResult(curPlayer, atkObj, killObjIDList, useSkill, mapID, funcLineID):
+def OnPlayerLineupAttackResult(curPlayer, atkObj, killObjList, useSkill, mapID, funcLineID):
     ## 回合战斗主动发起的玩家阵容攻击结果额外处理 ,一般处理副本相关的掉落、奖励等
     do_FBLogic_ID = __GetFBLogic_MapID(mapID)
     
     callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnPlayerLineupAttackResult"))
     
     if callFunc:
-        callFunc(curPlayer, atkObj, killObjIDList, useSkill, mapID, funcLineID)
+        callFunc(curPlayer, atkObj, killObjList, useSkill, mapID, funcLineID)
         
     return
 

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