From 95c731d5e1a9aadb610ac9f6ecbc6b74b919ab60 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 28 二月 2026 17:05:35 +0800
Subject: [PATCH] 417 【武将】吞噬返还优化(固定额外返还一个本体遣散道具;优化吞噬星级溢出逻辑;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py | 11 -----------
1 files changed, 0 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
index 716838c..c243a52 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -77,8 +77,6 @@
import ItemControler
import ItemCommon
import ShareDefine
-import PlayerCoat
-import PlayerRune
import IpyGameDataPY
import NPCCommon
@@ -369,15 +367,6 @@
pack_DesBackPack = sendPack.GetDesBackPack()
pack_SrcIndex = sendPack.GetSrcIndex()
pack_DestIndex = sendPack.GetDestIndex()
-
- # 符印交换
- if PlayerRune.SwitchRune(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex):
- return
-
- #时装
- if PlayerCoat.SwitchCoat(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex):
- return
-
#FunctionNPCCommon.PackItemExchange(curPlayer, pack_SrcBackpack, pack_DesBackPack,
# pack_SrcIndex, pack_DestIndex, tick)
return
--
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