From 95c731d5e1a9aadb610ac9f6ecbc6b74b919ab60 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 28 二月 2026 17:05:35 +0800
Subject: [PATCH] 417 【武将】吞噬返还优化(固定额外返还一个本体遣散道具;优化吞噬星级溢出逻辑;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 26 +++++---------------------
1 files changed, 5 insertions(+), 21 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 36abc3f..d0181ea 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -32,24 +32,18 @@
import PlayerGoldGift
import PlayerActivity
import FBCommon
-import PlayerFreeGoods
import ChItem
import GameLogic_Tianzi
import PlayerGoldInvest
-import PlayerActTurntable
import PlayerActTask
import PlayerActBuyCountGift
-import PlayerActLoginNew
import PlayerOfflineSupport
-import PlayerWishingWell
import PlayerTreasure
import PlayerZhanling
-import PlayerLove
import IpyGameDataPY
import PlayerArena
import PyGameData
import OpenServerActivity
-import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
import GameFuncComm
@@ -209,11 +203,13 @@
if not centerEventValue:
centerEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
playerEventValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OnCrossEvent)
- if not playerEventValue:
- playerEventValue = centerEventValue
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnCrossEvent, centerEventValue)
+ #第一次也要执行一次
+ #if not playerEventValue:
+ # playerEventValue = centerEventValue
+ # PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnCrossEvent, centerEventValue)
if playerEventValue == centerEventValue and not gmEvent:
+ GameWorld.DebugLog("玩家与跨服中心事件值相同不处理! playerEventValue=%s,centerEventValue=%s" % (playerEventValue, centerEventValue))
return
centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
@@ -291,12 +287,6 @@
#寻宝
PlayerTreasure.OnDay(curPlayer)
PlayerGoldGift.OnDay(curPlayer)
- #转盘
- PlayerActTurntable.PlayerOnDay(curPlayer)
- #情缘
- PlayerLove.DoPlayerOnDay(curPlayer)
- #仙宫
- PlayerXiangong.PlayerOnDay(curPlayer)
PlayerControl.PlayerOnDay(curPlayer)
ChPlayer.PlayerOnDay(curPlayer)
PlayerActivity.OnDay(curPlayer)
@@ -311,8 +301,6 @@
PlayerFamily.PlayerOnDay(curPlayer)
# 重置物品每日使用次数
ChItem.ResetItemUseCntToday(curPlayer)
- # 极品白拿
- PlayerFreeGoods.OnDay(curPlayer)
#采集次数重置
NPCCommon.PlayerOnDay(curPlayer)
#竞技场
@@ -320,12 +308,8 @@
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
- #许愿池
- PlayerWishingWell.OnDay(curPlayer)
#任务活动
PlayerActTask.OnDay(curPlayer)
- #登录活动
- PlayerActLoginNew.OnDay(curPlayer)
#购买次数礼包
PlayerActBuyCountGift.OnDay(curPlayer, onEventType)
return
--
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